Latest Playstation, multi-platform Game News & Updates
☁ Playstation, multi-platform News
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🎮 PlayStation, Multi-platformThe best July 4 video game is a 26-year-old PS2 cult classic
This July 4, dust off your PlayStation 2 and fire up FantaVision, a cult classic puzzle game about setting off fireworks.
🎮 PlayStation, Multi-platformSony’s PlayStation disc factory is already being repurposed
The video game disc is dead, and Sony's been planning to kill it for some time, according to a report out of Austria. The man who leads Sony's discmaking operations, Sony DADC president Dietmar Tanzer, told ORF Salzberg that the company's Thalgau plant produces 600,000 discs every day, half of which are for PlayStation. But &8230;
🎮 PlayStation, Multi-platformWhy Is Sony Killing Discs? It’s “All About Profitability And Control,” Expert Says
Sony recently announced that it will stop supporting PlayStation game discs in January 2028(https://www.gamespot.com/articles/playstations-disc-based-game-sales-have-dropped-dramatically-in-recent-years/). Even though Sony continues to sell many millions of discs, the share of digital game sales continues to rise as physical falls, and Sony cited this shift as the reason why it's going all-digital in the future. Now, Alinea Analytics analyst Rhys Elliott has weighed in with his thoughts on the matter, saying there is more to the story, and it's not necessarily a consumer-friendly decision. "This is all about control," Elliott wrote. He pointed out that physical game discs hold value for a company like Sony only until they're sold--rentals and resales of the same disc do not put any more money into Sony's pockets. "Every resale and rental is value flowing to players and retailers instead of to the platform. Without discs, that converts into a fresh full-price digital sale or it doesn't happen at all, and both outcomes obviously suit Sony better than a thriving second-hand market," he said. https://www.youtube.com/watch?v=4FatSqS3VYY Elliott went on to say that physical retail pricing is "elastic" and is based on supply and demand. This leads to an environment where pre-owned games are regularly sold for less than what Sony charges itself on digital stores. In killing discs, gamers on the fence about buying a game can no longer "just wait and buy it used," Elliott said. "This move is all about profitability and control for PlayStation, at the expense of consumer choice," he said. On the more positive side, Elliott said developers stand to gain from the shift away from discs. Developers need to submit "gold master" copies of their new releases for certification, and this can happen about three months before launch. "On paper, that means a finished, cert-ready build of a game a quarter of a year before anyone's meant to play it," he said. "The reality is that already-stressed devs throw together a rough, held-together-with-tape build whose job is to survive cert, get it stamped, and then actually ship the game via a mandatory day-one patch." "Assembling those builds pulls the team's attention onto cert box-ticking tasks that should come after the core development, like controller-disconnect handling, storefront compliance, edge-case plumbing, and all that," he said. "Polish can be the difference between a clean release and a rocky one, so technically a digital-only title can punt the 'final' build much closer to launch. For a studio up against the wall (read: all of them…) that flexibility could mean the world. So that’s one silver lining." Elliott also predicted that, should others embrace Sony's all-digital policy, then times might get even tougher for brick-and-mortar retailers. Rockstar's GTA 6 will be sold at physical retailers, but players are getting a code in the box(https://www.gamespot.com/articles/gta-6-is-not-releasing-with-a-disc-and-that-just-makes-sense-in-2026/), not a game disc. "A code-in-box has none of the things that made physical worth choosing: no resale value, no lending, less collectability. The physical channel has no reason to exist, so it's the end for most dedicated games retailers. The nail in the coffin," he said. It's not just Sony that has reported an increased share of digital games compared to physical games, as Nintendo, Capcom, EA, and others have as well(https://www.gamespot.com/articles/playstations-disc-based-game-sales-have-dropped-dramatically-in-recent-years/). Many expected Sony's announcement about ending support for PlayStation discs to be bad news for video game retailer GameStop, but the company's smallest business unit today is software(https://www.gamespot.com/articles/gamestop-is-not-hurting-after-sony-kills-discs-and-there-is-a-good-reason-why/).
🎮 PlayStation, Multi-platformPS5 fans flock to piracy after news that Sony is ending physical games
Sony's decisions surrounding digital games and media on PlayStation products leads to unintended consequences as fans seek jailbreaking options
🎮 PlayStation, Multi-platformPlayStation’s Digital-Only Future Makes Sony’s Dynamic Pricing Harder To Ignore
With Sony officially ending disc production for PS5 games in 2028(https://www.gamespot.com/articles/sony-confirms-playstation-disc-production-will-end-in-2028/), hurtling us toward an all-digital future, it's worth remembering that the PlayStation maker recently introduced a new pricing model that is all the more worrying in the wake of this news. Back in March 2026, reports surfaced that PlayStation had unleashed dynamic pricing(https://www.gamespot.com/articles/playstations-dynamic-pricing-appears-to-offer-a-huge-gap-in-what-you-pay-for-ps5-games/1100-6539037/) in various regions from Brazil to North America. This new model changed the prices you'd see on the PlayStation Store for a PS5 game depending on several factors, including your gaming habits (like when you last logged in), location, and PSN account details (like how old it is). For example, one Brazilian could get the action-adventure game Stellar Blade(https://www.gamespot.com/games/stellar-blade/) for $39.89 while another may snatch it up for $20.99. According to reports from both Eurogamer(https://www.eurogamer.net/playstation-store-dynamic-pricing-reportedly-spotted-march-2026) and Insider Gaming(https://insider-gaming.com/playstations-dynamic-pricing-nearly-doubles-prices-of-some-games/), this pricing model impacted first- and third-party games. Astro Bot(https://www.gamespot.com/games/astro-bot/)--developed by the PlayStation-owned Japanese studio Team Asobi--saw wildly different prices, as noted by Cheap Ass Gamer(https://x.com/videogamedeals/status/2036786492467507615). Stellar Blade, on the other hand, was developed by the South Korean studio Shift Up and published by PlayStation. This dynamic pricing model is quite concerning now that PlayStation is effectively killing physical games(https://www.gamespot.com/articles/playstation-disc-death-sends-the-internet-into-its-physical-media-defense-arc/) in 2028. Though they do go on sale occasionally, digital games aren't always cheaper than their physical counterparts. And because local governments require that the company collect sales taxes on digital goods(https://www.playstation.com/en-us/legal/terms-of-service/), you're sometimes paying the same--if not more--for a digital game. This has resulted in class-action lawsuits in both California(https://www.levelup.com/en/news/playstation-faces-class-action-lawsuit-over-allegedly-misleading-ps-store-practices/) and the Netherlands(https://www.tomshardware.com/video-games/playstation/sony-faces-class-action-over-expensive-digital-game-and-dlc-prices-sony-tax-means-digital-games-cost-an-average-of-47-percent-more-than-those-on-disc-group-alleges). All of this points to a potentially expensive--or, at the very least, dizzyingly unpredictable--all-digital future where you could pay one price, your friend may pay another price, and your sibling (or whomever) pays a totally different price. It's all up in there, and that's the worrying part.
🎮 PlayStation, Multi-platformThe funeral for PlayStation discs has begun
Cody Spencer, the co-owner of the small games retail chain Pink Gorilla Games, put it well when I asked about the impact of Sony's recent announcement that it will stop making discs for new games starting January 2028. "It's sad to see. This decision is only a negative for gamers. We're losing the ability to &8230;
🎮 PlayStation, Multi-platformPlayStation ending physical discs won't just impact game collectors
Sony's decision to stop producing video game discs could have an impact on all players, even those who only buy digitally.
🎮 PlayStation, Multi-platform“Profoundly Disappointed:” Companies Respond To Sony’s Decision To End Disc Support
A number of companies have responded to the news that Sony will no longer support physical PlayStation discs(https://www.gamespot.com/articles/sony-confirms-playstation-disc-production-will-end-in-2028/) beginning in 2028. That includes iam8bit, a company known for its physical gaming collectibles, which said it is "profoundly disappointed" by the news. "Physical games are vital to games preservation, ownership, and consumer choice, values that have guided iam8bit since our first physical release in 2016," the company said(https://x.com/iam8bit/status/2072362233422590269). The company added that it remains committed to these values. "Long live physical media," iam8bit said in its sign-off. iam8bit collaborates with numerous game companies like Blizzard, Remedy, Capcom, Annapurna, and Xbox on physical games and merch. The company also releases vinyl soundtracks for games like Arc Raiders and Persona. The company also funds and publishes games through its iam8bit Presents label. GameFly, the game-rental service, also expressed its disappointment and used the opportunity to promote an opportunity for certain ex-subscribers to renew for $2.50. "We are disappointed in the news today about the future of PlayStation video games," the company wrote. "GameFly is run by people who believe physical products still matter. It is a belief that has been at the core of our company since day one." https://twitter.com/GameFly/status/2072404434529710540?s=20 Another company, the independent game developer Aeternum Game Studios, reacted to Sony's announcement as well(https://x.com/aeternathegame/status/2072369342625259640), saying its commitment to physical editions of its games remains intact. "We pledge to work urgently to bring every game we create--and those already on the way--tangibly to your shelves before that fateful early 2028 deadline," the company said. It added: "The industry may try to change its course but we will not let go of your hand. Your shelves will keep being filled with stories." The Video Game History Foundation director Frank Cifaldi also lamented the "unfortunate news" with regard to consumer rights and other related areas, but noted that for professional preservationists, "this doesn't have as much of an impact as you might expect." https://bsky.app/profile/gamehistoryorg.bsky.social/post/3mpm6jzps6k2i PlayStation fans are also among those to express their disappointment with the news, with many expressing their support for physical media(https://www.gamespot.com/articles/playstation-disc-death-sends-the-internet-into-its-physical-media-defense-arc/). Sony continues to sell many, many millions of physical, disc-based games(https://www.gamespot.com/articles/playstations-disc-based-game-sales-have-dropped-dramatically-in-recent-years/), but the number it sells each year continues to drop, and that trend is expected to continue for Sony and other game companies(https://www.gamespot.com/articles/playstations-disc-based-game-sales-have-dropped-dramatically-in-recent-years/). Against this backdrop, Sony will no longer support disc-based games starting in January 2028, and the implication here is that the PS6 also won't work with disc-based games(https://www.gamespot.com/articles/why-sony-is-killing-disc-based-playstation-games-and-the-implications-for-ps6-and-beyond/). A recent report said Microsoft's new(https://www.gamespot.com/articles/next-gen-xbox-may-not-have-disc-drive-disc-to-digital-feature-coming-reports-say/) console, Project Helix, may not support discs(https://www.gamespot.com/articles/next-gen-xbox-may-not-have-disc-drive-disc-to-digital-feature-coming-reports-say/), either.
🎮 PlayStation, Multi-platformPlayStation's PSP Go was the first time Sony tried to go all-digital
17 years ago, Sony tried to go all digital with the PlayStation PSP Go. It didn't work out well for the company.
🎮 PlayStation, Multi-platformPlayStation Plus July 2026 free games lineup announced, including Modern Warfare 3
July 2026's PS Plus Essentials games have a release date and full lineup.
🎮 PlayStation, Multi-platform5 new PS5 games to play in July 2026
From Master Chief arriving on PlayStation to an Assassin's Creed favorite, July is stacked with exciting new PS5 games.
🎮 PlayStation, Multi-platformPlayStation Plus Free Games For July 2026 Revealed
This month's batch of free games for PlayStation Plus subscribers has been revealed. All PS Plus members will be able to claim a trio of freebies starting July 7--Call of Duty: Modern Warfare 3, For the King 2, and CrossCode. If you haven't claimed June's PlayStation Plus free games(https://www.gamespot.com/articles/playstation-plus-essential-free-games-for-june-2026/) yet, make sure to do so before next Tuesday. Call of Duty: Modern Warfare 3 isn't exactly a high point(https://www.gamespot.com/reviews/call-of-duty-modern-warfare-3-campaign-review-return-of-the-makarov/1900-6418152/) for the franchise, but at the very least, the 2023 game was a comfortably familiar experience. Set directly after the events of the previous Modern Warfare game, the threequel follows Captain Price and Task Force 141 as they take on ultranationalist war criminal Vladimir Makarov across the globe. Throw in the usual multiplayer and Zombies modes, and you've got a passable Call of Duty adventure to dig into. For the King 2 sees players battle against a tyrannical queen, either on their own or in co-op. Set in the land of Fahrul, the game is inspired by classic tabletop adventures and offers a digestible roguelite campaign, as well as the Dark Carnival that tests your group by seeing how many floors of a dungeon they can clear before they're overwhelmed by all the danger inside of it. Finally, CrossCode(https://www.gamespot.com/games/crosscode/) is a gem of an action-RPG. This fan-favorite game features a retro-inspired design, combining 16-bit-style graphics with smooth gameplay and a fusion of gameplay ideas. You get old-school action, meaty RPG buildcrafting, and fast-paced battles to enjoy. CrossCode developer Radical Fish also recently released its next game, Alabaster Dawn, in Steam Early Access, and it's worth checking out for even more nostalgic RPG goodness(https://www.gamespot.com/articles/this-new-action-rpg-feels-like-classic-zelda-with-better-combat/1100-6539836/). PlayStation Plus July 2026 Games !(https://www.gamespot.com/wp-content/uploads/2026/07/PS-Plus-July-2026.jpg?w=1024) Available July 7 through August 3 - Call of Duty: Modern Warfare 3 Cross-Gen Bundle (PS5, PS4) - For the King 2 (PS5, PS4) - CrossCode (PS5, PS4) The Best PS5 Games In 2026 !PS5-Games-2026(https://www.gamespot.com/wp-content/uploads/2026/04/PS5-Games-2026-1.jpg?w=1024) !007-First-Light-main(https://www.gamespot.com/wp-content/uploads/2026/05/007-First-Light-main.jpg?w=1024) !4214708-4211015-awiilaunch16-10-23038.png(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4214708-4211015-awiilaunch16-10-23038.png?w=1024) !4364052-4363135-astro-bot.jpg(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4364052-4363135-astro-bot.jpg?w=1024) !4214737-4173649-zqcemslhqzdusytfbssa2u.jpg(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4214737-4173649-zqcemslhqzdusytfbssa2u.jpg?w=1024) !4475825-blueprince2.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4475825-blueprince2.jpg?w=1024) !4646945-cairn.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4646945-cairn.jpg?w=1024) View Images(https://www.gamespot.com/gallery/best-ps5-games/2900-3832/)