PlayStation's PSP Go was the first time Sony tried to go all-digital
🎮 PlayStation, Multi-platformNews
#Analysis#PlayStation

PlayStation's PSP Go was the first time Sony tried to go all-digital

Polygon RSS FeedJason Venter3 min read(2 months ago)

Overview & Key Takeaways

17 years ago, Sony tried to go all digital with the PlayStation PSP Go. It didn't work out well for the company.

Citing shifting consumer preference, Sony revealed today that it is ending physical disc production for new games on PlayStation consoles, starting January 2028. Games released after that point will arrive exclusively in digital formats.

Some of the more vocal consumers, who overwhelmingly prefer that their games remain available on physical discs, have not responded to the news with enthusiasm. A lot of those same people didn’t express joy nearly two decades ago, either, when Sony made its first ambitious push for a digital-only future with the PSP Go.

PSP-Go

Sony's PSP Go displayed in its retail packaging.

Image: PlayStation

Originally released in October 2009, the PSP Go was a revision of the classic PSP hardware that weighed less and boasted a smaller form factor. The “Go” label meant that you could take it on the go, which was already the point of owning the larger models. It also meant you had to watch your ability to run physical UMDs go out the window.

While removing some consumer options, the PSP Go added exciting new functionality, including Bluetooth compatibility. Owners could play their games using a Sixaxis or DualShock 3 controller. Using the supported cradle, they could also enjoy those games on a television screen. In that sense, it was truly ahead of its time.

Although a similar concept worked wonders for the Nintendo Switch, which supported game cards, Sony had a harder time selling consumers on its PSP Go design. Then, as now, some of the most devoted among them prefer the comfort that comes with owning a physical disc. There are myriad reasons for that preference, including the desire for something that feels more like actual ownership. Games are sold as a license to play software someone else still owns, but when that license comes on a disc, it can’t be removed when servers go down, or if a person loses access to an account. As Sony showed in a famous viral video after Microsoft tried its own controversial digital push with the Xbox One, discs are a license that can be lent to a friend.

Despite launching the hardware in late 2009, and later offering it with various incentives that eventually included a bundle of free downloadable games and a price reduction, Sony finally discontinued the PSP Go in April of 2011. That was only a year and a half after its launch. Thereafter, the company focused on its next generation of PlayStation portable, the Vita. Support for physical media returned.

Today’s announcement shows that Sony feels strongly enough about the value of digital-only releases to risk its future on the change:

This is a natural direction for Sony Interactive Entertainment to adapt to consumer trends as the general preference for digital media significantly outpaces physical discs. This transition will enable us to align more closely with how most of our community prefers to access and play games today.

Sony has made divisive decisions in the past, and has walked back sweeping policy changes, such as digital store closures when consumers united to express their discontent. It’s unclear whether a change of course might follow in this instance, if these plans are met with sufficient dismay by the community at large.

While announcing the new restrictions, Sony stated that, “We’ll continue to prioritize our resources to drive innovation in how players can access games and provide choices as to where players prefer to purchase new games.” Going forward, as with that brief and largely unsuccessful attempt in the past, those choices simply won’t include physical media.

Polygon - Graphic - PS5 Retrospective Related

Expect 2028 to be a transitional year for Sony

Share:

More in PlayStation, Multi-platform

'God of War' Star Dave Bautista Shows Off Progress In Getting Kratos-Sized🎮 PlayStation, Multi-platform

'God of War' Star Dave Bautista Shows Off Progress In Getting Kratos-Sized

The Prime Video series comes with big expectations for Kratos' physique, even for a brawny actor like Dave Bautista

🎮 God of War
PolygonNews3 days ago
The New Gundam Game Has A Collector’s Edition Just For Gunpla Sickos Like Me🎮 PlayStation, Multi-platform

The New Gundam Game Has A Collector’s Edition Just For Gunpla Sickos Like Me

Gundam Rogue Orbit(https://www.gamespot.com/games/gundam-rogue-orbit/) is a break from tradition for Bandai Namco, as new entries in the franchise typically debut as an anime series first, then as a line of collectible model kits. But this Gundam is arriving first as a video game--one that was shown in more detail today during the September PlayStation State of Play broadcast(https://www.gamespot.com/articles/playstation-state-of-play-september-2026-all-the-biggest-announcements-games-and-trailers/). If you're a Gundam fan, fret not, because at least one part of the traditional Gundam experience is being kept intact if you buy the $160 Rogue Orbit collector's edition. !(https://www.gamespot.com/wp-content/uploads/2026/09/Gundam-CE.jpg?w=636) Gundam Rogue Orbit Collector's Edition Like other special editions from Bandai Namco, Gundam Rogue Orbit combines a physical copy of the game with a few physical in-game goodies. It's the inclusion of a High-Grade model kit based on the new Gundam Helix mobile suit that could make this collector's edition sought after, as it will be exclusive to the game. Gundam model kits aren't usually hard to come by as Bandai Namco regularly keeps store shelves restocked with them, but the HG Helix model looks like a rare exception to that rule. https://www.youtube.com/watch?v=AiPllyLIvSo If you are planning to grab one, it's worth noting that HG Gundam model kits are 1/144-scale figures and are designed to appeal to casual builders with their moderate detail, minimal foil stickers, and durable design. You won't need too many tools to build one either, and the Helix design features a lot of panels and other mechanical details, so that could be a nice kit to build. The new trailer for the game also teased other shells that you can apply to the Helix to shake up its look, including an RX-78-2 skin and a red Zaku-inspired look that would make Char Aznable proud. Aside from the model, you'll also get a poster, reversible cover art, a pack of five promo cards, a steel case for the game disc, and DLC that includes 14 different color patterns for the Helix in the game. You won't have to wait too much longer to play it, as Gundam Rogue Orbit launches on March 5, 2027, for PC, PS5, and Xbox Series X|S.

🎮 The New Gundam Game
GameSpotNews3 days ago
Final Fantasy 7 Revelation Story DLC Starring Two Fan-Favorite Characters Confirmed🎮 PlayStation, Multi-platform

Final Fantasy 7 Revelation Story DLC Starring Two Fan-Favorite Characters Confirmed

Square Enix has revealed Final Fantasy 7 Revelation will get two pieces of story DLC starring Sephiroth and Vincent Valentine

🎮 Final Fantasy🎮 Final Fantasy 7 Revelation Story
PolygonNews3 days ago