Latest Playstation, xbox, multi-platform Game News & Updates

☁ Playstation, xbox, multi-platform News

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It’s A Good Week If You Like Games That Let You Play As An Animal🎮 PlayStation, Xbox, Multi-platform

It’s A Good Week If You Like Games That Let You Play As An Animal

After Gamescom Opening Night Live(https://www.gamespot.com/articles/gamescom-opening-night-live-2026-all-the-biggest-announcements-games-and-trailers/) and the Future Games Show, we can't help noticing that there are multiple titles coming up that let players either assume control of an animal or play anthropomorphic characters who resemble human/animal hybrids. To keep track of these upcoming titles, we ran down a full list of animal-centric games below. https://www.youtube.com/watch?v=JuYhh4zSTlA Amphibian Developer: Jarcorp Interactive Systems: PC, PlayStation 5, Xbox Series X|S, Switch Release Date: 2028 Amphibian(https://www.gamespot.com/games/amphibian/) is a retro RPG that casts players as humanoid frogs on a quest to save their world. As seen in the trailer below, the game apparently commits to its froggy bit by recording all of the dialogue as ribbit sounds. However, the English translations appear on-screen. https://youtu.be/0rMcYmfuwTY Bye Bye Bonnie Developer: Brainwash Gang and Raw Fury Systems: PC Release Date: TBD Bye Bye Bonnie is also a four-player co-op adventure at a decidedly smaller scale. These creatures are minuscule compared to the world around them. Even their ship is small, although it's large enough that the characters have to jump up and down on the controls to guide it through the obstacles ahead. https://www.youtube.com/watch?v=Illo-K0Jsvo Haunted Paws Developer: LazyFlock Systems: PC, Switch, Switch 2 Release Date: TBD Haunted Paws is a "cozy co-op horror" adventure that puts players in control of two puppies that have to rescue their owner from a haunted mansion. These dogs are more conventional than Amphibian's frogs, but they still find ways to drive cars and play video games while staying one paw ahead of some malicious ghosts. https://www.youtube.com/watch?v=h7K6kahO2Ak Gravhounds Developer: Octopus Panic Systems: PC, Xbox Series X|S Release Date: November 2 Conversely, Gravhounds(https://www.gamespot.com/games/gravhounds/) leans even harder into anthropomorphic canine heroes with very human-like dogs who have been sent across the galaxy to colonize a planet. It's unclear how these dogs were bred into humanoid beings, but they share a desire to earn a trip back home. https://www.youtube.com/watch?v=r6-POrGg-yI DNA Nemesis Developer: Catalisol Limited and Aeternum Game Studios Systems: PC Release Date: December 2026 The third-person shooter DNA Nemesis appears to have some thematic overlap with Gravhounds. In this game, the player characters appear to be humans with animal traits genetically engineered into their bodies. Some of them even have animal heads, which may give them an advantage in combat. https://www.youtube.com/watch?v=12vIaNtmaZ8 Zoopunk Developer: TiGames Systems: PC, Xbox Series X|S, PlayStation 5 Release Date: TBD Zoopunk also seems to go over similar territory, but with more polish than DNA Nemesis. In this game, anthropomorphic animals wage a war against deadly machines in a futuristic world. https://www.youtube.com/watch?v=RJUjs3YC90 Stray Dog: Nobody Cares Developer: Parry Frames Studio. Systems: PC Release Date: TBD The fantasy adventure Stay Dog: Nobody Cares was announced before Gamescom, but it also continues the trend of animal titles that are coming down the line. In this case, players step into the paws of a sword-wielding dog on a quest.

🎮 Control
GameSpotNews11 days ago
GTA 6 Wants You To Reconsider Doing What Everyone Does In Grand Theft Auto🎮 PlayStation, Xbox, Multi-platform

GTA 6 Wants You To Reconsider Doing What Everyone Does In Grand Theft Auto

A new deep dive has dropped with some fascinating takeaways from Rockstar Games on the most anticipated release of the year, Grand Theft Auto 6(https://www.gamespot.com/games/grand-theft-auto-vi/). We've learned a lot already, including a feature returning from San Andreas(https://www.gamespot.com/articles/gta-6-brings-back-a-fascinating-san-andreas-feature/) and how switching between the two protagonists works(https://www.gamespot.com/articles/how-switching-between-gta-6s-two-protagonists-works/). Now, we're finding out that you might want to reconsider going on those classic GTA rampages when this new GTA hits PlayStation 5 and Xbox Series X|S on November 19. In the Autumn 2026 Issue of Dazed magazine(https://www.dazeddigital.com/life-culture/article/70859/1/gta-6-grand-theft-auto-vi-rockstar-exclusive-deep-dive-game-unparalleled-world), some Rockstar Games developers talked about what you can expect when GTA 6 drops this November. While you're probably looking forward to rampaging through Leonida as you'd do in just about every other GTA game, the team is really cautioning you from doing so. Because GTA 6 puts a greater emphasis on visual feedback (especially regarding how activities like exercising impact protagonists Jason Duval and Lucia Caminos appearance) and the deeper relationships you can have between the two main characters and all the other characters, GTA 6 features a heightened realism that makes you think twice about what you do and how you do it. While Rockstar Games didn't explicitly say what this means, you can infer it from Dazed's feature. GTA 6's world is quite reactive to your actions. Not only do Jason and Lucia physically change based on how you treat them, but NPCs also respond to whether you're walking, running, driving frantically, or holding a weapon. And with the enhanced realism that the team baked into the game, going on a rampage may not just cause the cops to pull up on you; it may lead to NPCs acting differently to you, which could pose all sorts of problems. We'll find out soon enough, as GTA 6 comes out on November 19 for PlayStation 5 and Xbox Series X|S. Until then, be careful when scrolling online. There are leaks just about everywhere(https://www.gamespot.com/articles/gta-6-leaks-a-timeline-of-the-events-so-far/) now.

🎮 GTA🎮 Grand Theft Auto
GameSpotNews11 days ago
How Switching Between GTA 6’s Two Protagonists Works🎮 PlayStation, Xbox, Multi-platform

How Switching Between GTA 6’s Two Protagonists Works

Despite the "heartbreaking" leaks(https://www.gamespot.com/articles/rockstar-finally-comments-on-all-those-gta-6-leaks-heartbreaking-for-our-team/) plaguing Rockstar Games right now, the team is speaking a bit more about what you can expect when Grand Theft Auto 6(https://www.gamespot.com/games/grand-theft-auto-vi/) hits PlayStation 5 and Xbox Series X|S on November 19. This includes detailing how switching between the dual protagonists, Jason Duval and Lucia Caminos, works. British youth-culture magazine Dazed released its Autumn 2026 Issue(https://www.dazeddigital.com/life-culture/article/70859/1/gta-6-grand-theft-auto-vi-rockstar-exclusive-deep-dive-game-unparalleled-world), which features some fascinating quotes from key members of Rockstar Games' development team and some interesting tidbits about GTA 6. Within the feature is a bit of a breakdown of what it's like jumping between the game's two protagonists. While you can choose to play as a couple or wreak havoc independently in Leonida, you can also freely jump between Jason and Lucia as you play the full game. More specifically, as Jason is driving on the highway, you (as Lucia) could scroll the in-game phone in the passenger seat. When things take a turn for the worse, as they always do in GTA, the game will fluidly let you switch between Jason to swerve through traffic and Lucia to shoot at folks. And as a reward for a job well done, the two can hop on a jet ski to soak in the sun while snuggling in bloody matrimony. As Dazed notes, GTA 6 will undoubtedly be the franchise's first demonstration of true romance, with the story focusing on a romantic, crime-ridden relationship where the choices you make have consequences. Although GTA as a franchise isn't known for its romance, it has featured multiple playable protagonists before. The last entry, Grand Theft Auto 5(https://www.gamespot.com/games/grand-theft-auto-v/), let you swap between three characters: Franklin Clinton, Michael Townley, and Trevor Philips. In almost any given moment, you could control any of the three characters as the camera zoomed out and zoomed back in to wherever they were in the world. What's being described in GTA 6, although reminiscent of GTA 5, sounds much more fluid and seamless, particularly because Jason and Lucia are a romantic couple and not just friends doing crimes together. Thankfully, with the game just two months away, we'll learn just how fluid and seamless character swapping is when GTA 6 launches on November 19 for PlayStation 5 and Xbox Series X|S. That is, if we don't learn more about the game from all the recent leaks(https://www.gamespot.com/articles/gta-6-leaks-a-timeline-of-the-events-so-far/) circulating on the internet.

🎮 GTA🎮 Grand Theft Auto
GameSpotNews11 days ago
GTA 6 Brings Back A Fascinating San Andreas Feature🎮 PlayStation, Xbox, Multi-platform

GTA 6 Brings Back A Fascinating San Andreas Feature

Grand Theft Auto 6(https://www.gamespot.com/games/grand-theft-auto-vi/) is just two months away, and although the game has suffered some "heartbreaking" leaks recently(https://www.gamespot.com/articles/rockstar-finally-comments-on-all-those-gta-6-leaks-heartbreaking-for-our-team/), Rockstar Games is slowly peeling back the curtain on the year's most anticipated release. Now, a new deep dive has revealed that a feature from San Andreas is returning--and it sounds better than ever. In Dazed magazine's Autumn 2026 Issue(https://www.dazeddigital.com/life-culture/article/70859/1/gta-6-grand-theft-auto-vi-rockstar-exclusive-deep-dive-game-unparalleled-world), some key figures from the Rockstar Games team opened up about what you can expect when GTA 6 hits PlayStation 5 and Xbox Series X|S on November 19. Alongside talking about how the characters are more believable and what it's like switching between protagonists Jason Duval and Lucia Caminos, the developers expressed that you will really want to watch the characters' physical appearance. GTA 6 will see the return of some "interactive systems" that change the way Jason and Lucia look. If you eat too much? Both characters will put on weight. If you exercise? Both characters will gain muscle. And if you get little to no sleep? Well, let's just say you'll need more than under-eye masks to refresh both characters' skin. Basically, anything you do in GTA 6 will affect the world of Leonida, as well as the appearance of both Jason and Lucia. This is reminiscent of Grand Theft Auto: San Andreas(https://www.gamespot.com/games/grand-theft-auto-san-andreas/). If you didn't take care of protagonist Carl "CJ" Johnson by exercising regularly and reducing the amount of Cluckin' Bell he eats, then CJ would become overweight, have less stamina, hold weapons differently, and be unable to start certain missions. It's unclear if a heavier and more tired Jason and/or Lucia would be barred from beginning certain missions, but it does sound like their health and well-being will be a factor in the way they carry themselves throughout the game. We won't have to wait too much longer to find out, either, as GTA 6 arrives on November 19 for PlayStation 5 and Xbox Series X|S. Unfortunately, there are a lot of other details floating around due to leaks(https://www.gamespot.com/articles/gta-6-leaks-a-timeline-of-the-events-so-far/). So, if you don't want anything spoiled, be careful when scrolling on the internet.

🎮 GTA🎮 Grand Theft Auto
GameSpotNews11 days ago
'The Witcher 3' Is Getting a Free Remaster With Improved Combat and Gorgeous New Graphics🎮 PlayStation, Xbox, Multi-platform

'The Witcher 3' Is Getting a Free Remaster With Improved Combat and Gorgeous New Graphics

The Witcher 3: Wild Hunt - Remastered is a free update coming to the game that includes improved visuals and reworked combat.

🎮 The Witcher 3🎮 The Witcher 3'
PolygonNews12 days ago
Cyberpunk 2077’s Sequel Is Years Away, But No Law Might Fill The Gap🎮 PlayStation, Xbox, Multi-platform

Cyberpunk 2077’s Sequel Is Years Away, But No Law Might Fill The Gap

From the stage of Gamescom Opening Night Live(https://www.gamespot.com/articles/gamescom-opening-night-live-2026-all-the-biggest-announcements-games-and-trailers/), No Law brought out the cyberpunk flair during a stage show that was often dominated by anime games, dark fantasy souls-likes, and cozy offerings. There's nothing cozy in No Law, though fans of Cyberpunk 2077 will find aesthetics that seem familiar. https://www.youtube.com/watch?v=ClVyqFt1IJM While No Law looks a lot like Cyberpunk 2077 when all hell breaks loose, it should be noted that such is the main attraction of Neon Giant's follow-up to The Ascent, as No Law is said to be a first-person shooter, not an RPG. No Law is set for release in 2027 on PC, PS5, and Xbox Series X.

🎮 Cyberpunk 2077🎮 s Sequel
GameSpotNews12 days ago
Metro 2039 Trailer Offers Another Haunting Look At Gameplay🎮 PlayStation, Xbox, Multi-platform

Metro 2039 Trailer Offers Another Haunting Look At Gameplay

!Game Informer News(https://gameinformer.com/sites/default/files/styles/bodydefault/public/2026/08/25/203c8a75/metro2039-onl-2026.jpg.webp) Metro 2039 got a new trailer showing off fresh gameplay while providing a new, harrowing glimpse of its narrative and protagonist. The fourth mainline entry in the Metro series was revealed back in April(https://gameinformer.com/preview/2026/04/16/grim-fiction-inspired-by-darker-realities), and unfolds years after Metro: Exodus. We still don't know much about the overall plot other than that the protagonist, known as The Stranger, must survive the dangers of the irradiated surface as well as threats hiding in the underground metro tunnels. Like previous Metro titles, 2039 blends first-person shooting with survival mechanics and elements of horror. Check out the game's latest trailer below. Metro 2039 is coming to PlayStation 5, Xbox Series X/S, and PC in February, but it does not have an exact release date.

🎮 Metro 2039🎮 Offers Another Haunting Look At
GameNews12 days ago
Exodus, The New Sci-Fi RPG From Former BioWare Devs, Finally Gets A Launch Date🎮 PlayStation, Xbox, Multi-platform

Exodus, The New Sci-Fi RPG From Former BioWare Devs, Finally Gets A Launch Date

Archetype Entertainment has just given players another glimpse of its upcoming third-person sci-fi RPG, Exodus(https://www.gamespot.com/games/exodus/), via a new trailer revealed during the Gamescom Opening Night Live(https://www.gamespot.com/articles/gamescom-opening-night-live-2026-all-the-biggest-announcements-games-and-trailers/) ceremony. Even better, the trailer ended with a release date announcement: Exodus is set to launch for PC, PlayStation 5, and Xbox Series X|S on April 7. Exodus' new cinematic gameplay trailer introduces Salt, a companion character who joins the player's party as a skilled mercenary with expertise in long-range sniping. But Salt's most striking feature isn't her prowess in battle—it's the fact that she's a talking octopus who pilots an oversized mech suit. https://www.youtube.com/watch?v=YC35xzlYrDc Salt is an Awakened—a special type of animal that can communicate with humans—and can easily keep up with Exodus' player-character, Jun Aslan, in combat. In the new trailer, Jun and Salt join forces with Emrys (a member of a mysterious hivemind-like species called the Deva) to take on enemies. Emrys can be seen draining power from enemy combatants and transforming it into protection for Jun and Salt, while Salt can be seen deploying inky smokescreens that allow her to reposition herself easily. Together, the trio defeat their attackers, but face a greater enemy: Time. Exodus features Interstellar-style time dilation. A few years in space for Salt is equal to 87 years away from her home planet. In Exodus, players must make decisions that will affect humanity for generations to come. Exodus is available to wishlist now on the PlayStation Store(https://store.playstation.com/en-us/concept/10013615), Xbox Store(https://www.xbox.com/en-US/games/store/exodus/9nzrhch0pl9b), Steam(https://store.steampowered.com/app/3230960/EXODUS/), and the Epic Games Store(https://store.epicgames.com/p/exodus-67511f). Archetype Entertainment has implemented wishlist milestones for Exodus(https://www.exodusgame.com/en-US/news/new-wishlist-rewards-first-milestone-achieved), which has already surpassed its first goal of 500,000 wishlist additions, unlocking a Celestial Star Map Decoration for players' in-game apartment, a new batch of concept art, and the first available Exodus music track, "Elegy for a Forgotten World(https://www.youtube.com/watch?v=K4-TnnQQmME)." Other upcoming milestone rewards include cosmetic skins, a Salt-focused story cinematic, and more tracks from the Exodus OST.

🎮 Finally
GameSpotNews12 days ago
Dispatch Is Getting The Physical Edition Fans Have Been Waiting For, Plus A Vinyl Soundtrack🎮 PlayStation, Xbox, Multi-platform

Dispatch Is Getting The Physical Edition Fans Have Been Waiting For, Plus A Vinyl Soundtrack

Ahead of the first anniversary of Dispatch(https://www.gamespot.com/games/dispatch/), developer AdHoc Studio has announced that the superhero workplace comedy-drama is finally getting a physical edition release for PS5, Xbox Series X|S, and Switch. Published in partnership with PM Studios, the release offers fans a choice between a standard and a steelbook edition, each featuring an assortment of physical and digital goodies. The $50 Standard Deluxe Edition includes the full game on disc/cartridge, all DLC, an artbook with a digital copy, four digital comics, a Superhero Dispatch Network booklet, a download key for the game soundtrack, and a double-sided poster. If you feel like spending a little more, you can grab the Steelbook Deluxe Edition for $60. This includes all of the aforementioned extras, as well as a steelbook cover featuring box art created in-house at AdHoc Studio. The steelbook edition might also be released later due to manufacturing times, AdHoc added. Each version will be available from retailers such as Amazon, Best Buy, GameStop, Target, Walmart, and more. With the Nintendo copy of Dispatch, AdHoc has noted that it is the Switch 1 version of the game, and it includes the Switch 2 Edition upgrade pack--as well as some censorship, but the studio did manage to apply some hilarious fixes(https://www.gamespot.com/articles/dispatch-has-found-the-funniest-possible-way-to-fix-its-switch-censorship/) to meet Nintendo's standards. Dispatch Deluxe Edition contents !(https://www.gamespot.com/wp-content/uploads/2026/08/Dispatch-steelbook.jpg?w=636) Dispatch Steelbook Deluxe Edition - Full game on disc/cartridge - The Art of Dispatch digital artbook: 100+ pages of behind-the-scenes concept art - Four digital comics: - Issue 1: Splash & The Last Bender - Issue 2: Pas De Deux & Shellshock - Issue 3: Get Up - Issue 4: The Death of Mecha Man - Original soundtrack digital download code - SDN’s Guide to Dispatching, a 16-page printed booklet - Double-sided Mecha Man poster - Steelbook cover (Only in Steelbook Deluxe Edition) On top of all that, the complete Dispatch soundtrack is also getting a physical release via Lost in Cult Records. Andrew Arcadi and Skyler Barto's original score will be joined by several licensed tracks, and this will be available in two editions. The Prime Edition has all three records pressed on classic black vinyl, while the Astral Edition offers the same three records, each pressed in the colors of a key Superhero Dispatch Network employee: Mecha Man blue, Invisigal translucent purple, and Blonde Blazer's red-and-yellow color scheme. !(https://www.gamespot.com/wp-content/uploads/2026/08/All-Physical-Release-LIC-Bundle-1.jpg?w=636) !(https://www.gamespot.com/wp-content/uploads/2026/08/All-Physical-Release.jpg?w=636) !(https://www.gamespot.com/wp-content/uploads/2026/08/Dispatch-Vinyl-Announcement.jpg?w=636) !(https://www.gamespot.com/wp-content/uploads/2026/08/Dispatchfront-Cover.jpg?w=636) !(https://www.gamespot.com/wp-content/uploads/2026/08/Dispatchfront-stackAstralColorVariant.jpg?w=636) !(https://www.gamespot.com/wp-content/uploads/2026/08/Dispatchfront-stackPrimeBlack.jpg?w=636) !(https://www.gamespot.com/wp-content/uploads/2026/08/Dispatchinner-sleeve-1Black.jpg?w=636) !(https://www.gamespot.com/wp-content/uploads/2026/08/DispatchOuter-Gatefold.jpg?w=636) !(https://www.gamespot.com/wp-content/uploads/2026/08/DispatchTheAlbumInner-Art-Trifold.jpg?w=636) !(https://www.gamespot.com/wp-content/uploads/2026/08/DispatchTheAlbumTrifold.jpg) Preorder at Lost in Cult(https://lostincult.co.uk/dispatch) The first 500 Astral sets ship with a certificate of authenticity signed by composer Andrew Arcadi through Lost in Cult's website, and if you want to double up, you can get both the Standard Deluxe Edition of Dispatch with a vinyl edition of your choice bundled together. This deal will also save 10% off the pair. One of last year's hit games(https://www.gamespot.com/articles/games-want-you-to-play-forever-but-dispatch-tells-you-when-to-stop/1100-6537045/)--despite it being snubbed(https://www.gamespot.com/gallery/the-game-awards-2025s-biggest-snubs/2900-7272/) during the awards season--Dispatch is a narrative-heavy adventure that follows Robert Robertson III, formerly the superhero Mecha Man. With his mech suit trashed, Robertson takes up a post at the local branch of the Superhero Dispatch Network (SDN) as a dispatcher, overseeing a team of former supervillains. A critical and commercial hit, a sequel might already be in development(https://www.gamespot.com/articles/dispatch-may-get-season-2-thanks-to-super-response-from-players/1100-6536110/).

🎮 Dispatch
GameSpotNews12 days ago
A Day One Console Patch Will Make The Blood Of Dawnwalker Run At 60 FPS🎮 PlayStation, Xbox, Multi-platform

A Day One Console Patch Will Make The Blood Of Dawnwalker Run At 60 FPS

!Game Informer News(https://gameinformer.com/sites/default/files/styles/bodydefault/public/2026/08/24/506a7a06/thebloodofdawnwalker-everythingyouneedtoknow0-40screenshot.jpg.webp) Rebel Wolves, developers of The Blood of Dawnwalker, put out a trailer last week(https://www.youtube.com/watch?v=K86Af9y312U&pp=ygUXdGhlIGJsb29kIG9mIGRhd253YWxrZXI%3D) showing off console gameplay of their upcoming action role-playing adventure, but the new footage ended up backfiring. The video revealed that PS5 and Xbox Series X versions of the game would not be able to run at 60 frames per second, instead targeting 40, which frustrated many, as 60 frames is considered the standard for action games like this. Today, developer Rebel Wolves issued a new announcement(https://x.com/DawnwalkerGame/status/2091812822082580778?s=20): The Blood of Dawnwalker will run at 60 fps after all, thanks to a day one patch coming to consoles. "Performance Mode was already in the works, but it was still being tested," a post on the official Dawnwalker social media pages reads. "We simply weren’t ready to promise it yet. We heard your feedback. It was clear how much this mattered to many of you, so we focused on finishing the next round of tests. Those results gave us the confidence we needed to confirm Performance Mode for Day 1." The developers go on to state that the patch will now allow the PS5 and Xbox Series X versions of the game to target 60 fps in Performance Mode, 40 fps in Balanced Mode, and 30 FPS in Quality Mode. The PS5 Pro version of the game will include "overall visual enhancements," though Rebel Wolves doesn't elaborate exactly on what that means. Finally, the less-powerful Xbox Series S will be stuck at 30 FPS. Personally, I hope Rebel Wolves succeeds on this day one patch, though I do find it surprising that it expects to turn this around by September 3, the game's release date – it seems like a tall ask in a short window. Still, I (and most everyone else, I assume) would prefer to play The Blood of Dawnwalker at 60 FPS, so I'm looking forward to seeing the studio pull it off. Rebel Wolves was founded by developers who formerly worked at CD Projekt Red on beloved games like The Witcher and Cyberpunk 2077, so the hype around its upcoming project is substantial, even alongside the fall's other major releases. For more on The Blood of Dawnwalker, subscribers can check out our exclusive cover story(https://gameinformer.com/feature/2026/05/12/the-blood-of-dawnwalker-baring-its-fangs) from a few issues ago, and all readers can check out our suite of follow-up coverage(https://gameinformer.com/dawnwalker).

🎮 A Day One Console
GameNews13 days ago
5 Years Ago, Double Fine Boldly Tried to Reimagine the AAA Machine🎮 PlayStation, Xbox, Multi-platform

5 Years Ago, Double Fine Boldly Tried to Reimagine the AAA Machine

On Psychonauts 2's fifth birthday, Polygon looks back at Double Fine's bold effort to reshape what AAA video games could be

PolygonNews14 days ago
Your Mortal Shell 2 Weapons Don’t Have To Get You Killed🎮 PlayStation, Xbox, Multi-platform

Your Mortal Shell 2 Weapons Don’t Have To Get You Killed

Cold Symmetry's Mortal Shell 2(https://www.gamespot.com/games/mortal-shell-ii/) is finally out on PC, PlayStation 5, and Xbox Series X|S. Maybe you've been bodying bosses while collecting shells and leveling up your character. Or maybe you've been getting bodied as bosses pummel you into the dirt and your weapons betray you. I can't help you with the former, but I do have some tips and tricks to alleviate the latter. When you start your Mortal Shell 2 journey, a handful of settings are on by default. A couple of these settings make your weapons an enemy magnet, which is good since you want your bullets and your swings to hit your targets. However, when you go in shooting and swinging wantonly, you may find yourself blown to smitherens--just like Redditor xkukazu50, who posted a video on August 21(https://www.reddit.com/r/MortalShell/comments/1vuddap/lovethisgamebutsomethinghastobedoneabout/) of their character getting burnt to a crisp. https://www.reddit.com/r/MortalShell/comments/1vuddap/lovethisgamebutsomethinghastobedoneabout/ The problem here, as xkukazu50 noted, is the weapon tracking. Whenever you pull out your sidearm or swing with your primary weapon, the game's technology pulls your attacks toward the nearest enemy like a vortex. But if you tweak some settings, your life will be made a lot easier. Make your Mortal Shell 2 weapons fight for you. Press pause, toggle over to "Game" in the Settings menu, and check out the "Target Steering" and "Enable Free Aim" options. "Target Steering," which is set to "Default," makes your melee attacks prioritize the nearest enemy you're aiming at. Changing this setting to "Light" or "Off" makes your melee attacks much less sticky so that you can swing at whatever you want without getting sucked to the closest enemy--or environmental hazard--you're looking at. "Enable Free Aim" is exactly what it sounds like. Set to "No" by default, it automatically locks your reticle onto the nearest enemy you point your gun at. If you change this to "Yes," then you can freely aim your gun without that snappy auto-lock on, but if you press the right trigger in with "Enable Free Aim" on, you can still lock onto a target and change your target's lock. That way, you won't accidentally shoot an explosive barrel or something like that. Outside of this, there are two more settings I recommend you change in Mortal Shell 2. The first is setting the "Auto Pick Up Gold" option to "Yes" to save your thumb from breaking the interact button--A on Xbox or X on PlayStation--on your controller, since you'll be picking up gold all the time. The second is changing the "Camera Style" from Immersive to Action, which pulls the camera farther back so you can see more on the screen. This gives you a greater field of view; that way, you know what's coming. There are many more settings to test as you whoop ass or get your ass whooped in Mortal Shell 2. However, these are the handful of settings I suggest you change to make your combat feel more responsive as you tackle the game's very gross bosses.

GameSpotNews16 days ago