AI Could “Kill All Humans” In Next Decade, Anthropic Lead Says
🎮 Multi-platformNews
#Gaming,News,Tech

AI Could “Kill All Humans” In Next Decade, Anthropic Lead Says

GameSpot » All News RSS FeedEddie Makuch6 min read(about 5 hours ago)

Overview & Key Takeaways

Anthropic alignment science lead Evan Hubinger has said the AI company behind Claude and other AI products "earnestly" believes that AI "could kill all humans," and it could happen in the next decade.

Posting in response to Anthropic AI researcher Jacob Coxon's own resignation from the company due to safety concerns, Hubinger said, "We really do earnestly believe AI could kill all humans! I personally think it is >10% within the next decade."

He added: "I believe Anthropic is trying its best, but we do not yet have a plan to solve alignment for superintelligence and are not clearly on track to."

Hubinger, who still works at Anthropic, went on to cite Anthropic's own latest risk report that says the risk of AI wiping out humanity from present models is "low." However, Hubinger said he is worried that superintelligence could arise from "recursive self-improvement," which is the term for AI rewriting its own code and constantly improving itself.

For his part, Coxon said the AI market leaders Anthropic and OpenAI are not "acting responsibly" with regards to safety. "Do not underestimate the power of this technology. These will soon be superhuman systems that can hack anything, revolutionize any field overnight, and acquire real power and resources. We have all witnessed the progress in each of these domains, and progress is not slowing," Coxon wrote.

He said Anthropic is pushing ahead despite these concerns because the company is "locked in a race to get there first." He said a company like OpenAI isn't taking the issue seriously enough but Anthropic understands the "civilizational stakes," and, if "no one else will act responsibly ... they must do it themselves, despite the risk."

Unsurprisingly, these posts have generated a lot of debate and discussion. Senator Bernie Sanders of Vermont said, "AI threatens our economy, privacy, democracy and the well-being of our kids." He is lobbying Congress to "stand up to the big tech oligarchs and protect the American people."

Senator Chris Murphy of Connecticut, meanwhile, advocated for "a regulatory system that allows the research to continue, but in a way that doesn't destroy us."

https://twitter.com/ChrisMurphyCT/status/2097669346814304677

Veteran media and technology reporter Taylor Lorenz, meanwhile, said Hubinger's comments are "sanctimonious doomer" statements that may lead to "passing the worst laws imaginable." She called on Hubinger, if he truly believes AI systems could endanger society, to provide "actual proof and receipts."

"Otherwise you're just vagueposting and fomenting fear which will result in terrible policy," she said.

Another matter at play here is that Anthropic is expect to go public this year at an expected valuation of north of $2 trillion. Some have theorized that the "kill all humans" comments from Anthropic itself could be strategic move to create panic in the marketplace in a bid to follow the business strategy of "create the problem and then sell the solution." If Anthropic expects there to be AI regulation, the thinking goes that they could be the ones to help write the rules in ways that would benefit them. Anthropic boss Dario Amodei previous said AI could eliminate half of all entry-level white collar jobs in the coming years, comments that many took to be aimed at fundraising.

Whatever the case, AI business today is helping fuel the growing US economy, and many are expecting the bubble to burst, leading to big pain in the market. AI is a big topic in video games, too, and it was just recently revealed that EA Sports used generative AI to clone a commentator's voice. The use of AI and generative AI in video games has been controversial, with many expressing fears of numerous negative effects like job losses and heavier workloads.

Anthropic alignment science lead Evan Hubinger has said the AI company behind Claude and other AI products “earnestly” believes that AI “could kill all humans,” and it could happen in the next decade.

Posting in response to Anthropic AI researcher Jacob Coxon’s own resignation from the company due to safety concerns, Hubinger said, “We really do earnestly believe AI could kill all humans! I personally think it is >10% within the next decade.”

He added: “I believe Anthropic is trying its best, but we do not yet have a plan to solve alignment for superintelligence and are not clearly on track to.”

Hubinger, who still works at Anthropic, went on to cite Anthropic’s own latest risk report that says the risk of AI wiping out humanity from present models is “low.” However, Hubinger said he is worried that superintelligence could arise from “recursive self-improvement,” which is the term for AI rewriting its own code and constantly improving itself.

For his part, Coxon said the AI market leaders Anthropic and OpenAI are not “acting responsibly” with regards to safety. “Do not underestimate the power of this technology. These will soon be superhuman systems that can hack anything, revolutionize any field overnight, and acquire real power and resources. We have all witnessed the progress in each of these domains, and progress is not slowing,” Coxon wrote.

He said Anthropic is pushing ahead despite these concerns because the company is “locked in a race to get there first.” He said a company like OpenAI isn’t taking the issue seriously enough but Anthropic understands the “civilizational stakes,” and, if “no one else will act responsibly … they must do it themselves, despite the risk.”

Unsurprisingly, these posts have generated a lot of debate and discussion. Senator Bernie Sanders of Vermont said, “AI threatens our economy, privacy, democracy and the well-being of our kids.” He is lobbying Congress to “stand up to the big tech oligarchs and protect the American people.”

Senator Chris Murphy of Connecticut, meanwhile, advocated for “a regulatory system that allows the research to continue, but in a way that doesn’t destroy us.”

Veteran media and technology reporter Taylor Lorenz, meanwhile, said Hubinger’s comments are “sanctimonious doomer” statements that may lead to “passing the worst laws imaginable.” She called on Hubinger, if he truly believes AI systems could endanger society, to provide “actual proof and receipts.”

“Otherwise you’re just vagueposting and fomenting fear which will result in terrible policy,” she said.

Another matter at play here is that Anthropic is expect to go public this year at an expected valuation of north of $2 trillion. Some have theorized that the “kill all humans” comments from Anthropic itself could be strategic move to create panic in the marketplace in a bid to follow the business strategy of “create the problem and then sell the solution.” If Anthropic expects there to be AI regulation, the thinking goes that they could be the ones to help write the rules in ways that would benefit them. Anthropic boss Dario Amodei previous said AI could eliminate half of all entry-level white collar jobs in the coming years, comments that many took to be aimed at fundraising.

Whatever the case, AI business today is helping fuel the growing US economy, and many are expecting the bubble to burst, leading to big pain in the market. AI is a big topic in video games, too, and it was just recently revealed that EA Sports used generative AI to clone a commentator’s voice. The use of AI and generative AI in video games has been controversial, with many expressing fears of numerous negative effects like job losses and heavier workloads.

Share:

More in Multi-platform

Xbox is bringing back startup animations from its console history🟩 Xbox, Multi-platform

Xbox is bringing back startup animations from its console history

Microsoft is starting to test some new Xbox console features with Insiders. Testers will be able to try out custom Xbox boot animations from the past, more personalization options for badges, a new local search feature, improved Remote Play quality, the ability to download while you play on cloud, and clearer voice chat. Xbox testers &8230;

🎮 Xbox
TheNewsabout 2 hours ago
Magic: The Gathering's Upcoming Reality Fracture Set Promises Multiversal Fun With 'What If?' Mechanics And Cards In Every Booster🎮 Multi-platform

Magic: The Gathering's Upcoming Reality Fracture Set Promises Multiversal Fun With 'What If?' Mechanics And Cards In Every Booster

!Magic the Gathering Reality Fracture Boosters Jace Commander Deck Box Product Cards TCG(https://gameinformer.com/sites/default/files/styles/bodydefault/public/2026/09/09/635f44df/serenamalyon-fraart.jpg.webp) Reality Fracture is the next Magic: The Gathering set, and it's launching worldwide on October 2. It's centered around Jace Beleren, a legendary Planeswalker who knows the Multiverse is awry and needs to be fixed at its core. To do so, he will attempt to build an entirely new multiverse, piece by piece, forged in his own image, called the Echoverse, and this set will be themed around all the "What If?" scenarios that might appear as a result. Game Informer got an early look at the set from the designers at Wizards of the Coast, learning more about how the team is taking existing mechanics and doing some "wild things" to turn them on their head as part of Reality Fracture. Plus, we have new looks at upcoming cards and details on boxed product and more that will hit your local game store soon. Everything We Learned About Magic: The Gathering – Reality Fracture !Game Informer News(https://gameinformer.com/sites/default/files/styles/bodydefault/public/2026/09/09/635f44df/serenamalyon-fraart.jpg.webp) "Jace's Echoverse, a perfected, mirror reality, is at the heart of Reality Fracture," according to the team behind this set. "As it threatens to consume the Multiverse we know, Jace's former allies must rise up against him. Welcome to Reality Fracture, where Jace's solution is everyone's problem. ... Jace's former allies have teamed up to put a stop to his plan, allying with a certain Wildspeaker from Magic's past." And you can read the finale to this ten-episode story that's been unfolding as part of The Magic Story Podcast on Friday, Sept. 11. To emphasize the set's "What If?" theming, you'll find that mechanics like Amass, for example, which usually makes a creature token an army token, will instead make a Planeswalker token (specifically a Jace Planeswalker token). I mention Jace because Wizards of the Coast says Jace will now show up in almost every single limited game, noting that "it's a really impactful mechanic" that's key to Reality Fracture. That "What If?" theming continues throughout the set, even into the makeup of booster packs. In every booster pack, you will find the same character twice, but in different colors. You might open a pack and find both a red Chandra and a blue Chandra, and the Echoverse version of Chandra will have a special watermark on it indicating it's the "altered reality" version of the card. Another example is that you might open a pack with a Way of the Pyromancer card and a Way of the Cryomancer card as the "altered reality" version; the same goes for Return to the Light Realms sorcery and Rise of the Dark Realms sorcery. Despite the "altered reality" versions, Wizards of the Coast says it has learned from previous Multiverse-esque releases, and in Reality Fracture, the color pie stays true throughout. An Early Look At Magic: The Gathering – Reality Fracture Cards Below is a gallery featuring many of the main cards you'll find in Reality Fracture boosters: And below is a showcase of the borderless tower basic lands: Next up, a gallery of some of the more interesting (and likely rare) cards you might find in a booster pack: Magic: The Gathering – Reality Fracture Product Below, you'll find images of all the types of boxed product you can find as part of the Reality Fracture set when it hits your local game store: And that wraps up our early look at Magic: The Gathering – Reality Fracture, which launches October 2. Let us know what you think of the set in the comments below! !(https://gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/09/09/1d18c5e8/wayofthepyromancerenhrr.jpg.webp)!(https://gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/09/09/187e5c6b/wayofthecryomancerenhrr.jpg.webp)

GameNewsabout 2 hours ago
Two New Persona Games Officially Confirmed for Switch 2 Release🍄 Nintendo Switch, Multi-platform

Two New Persona Games Officially Confirmed for Switch 2 Release

Nintendo announces Persona 4 Revival and Persona 6 for Switch 2 during today's Direct

🎮 Persona
PolygonNewsabout 3 hours ago