
Paizo Drops Dead God’s Hand, Secrets of the Swarm & Dice Gods This September
Overview & Key Takeaways
Paizo’s September releases are here, and they’re packed with adventure—from the mysteries of a dead god to a galactic insect apocalypse and a dice-drafting party game. Pathfinder Adventure: The Dead God’s Hand kicks things off with a prison-break-turned-dungeon-delver. Players escape cruel cultists only to stumble into ancient ruins holding secrets about the Age of Lost...
Paizo Drops Dead God's Hand, Secrets of the Swarm & Dice Gods This September - TGN - Tabletop Gaming News

Paizo’s September releases are here, and they’re packed with adventure—from the mysteries of a dead god to a galactic insect apocalypse and a dice-drafting party game.
Pathfinder Adventure: The Dead God’s Hand kicks things off with a prison-break-turned-dungeon-delver. Players escape cruel cultists only to stumble into ancient ruins holding secrets about the Age of Lost Omens. A matching Flip-Mat Multi-Pack is also available, covering three key locations from the adventure.
Over on the Starfinder side, Adventure Path: Secrets of the Swarm sends players to the Szandite Collective, where the long-lost planet Krethiskar has been found—overrun by the Swarm. Now mutated by magical crystals and on the hunt for something, the bugs are back and badder than ever.
For something lighter, Pathfinder Dice Gods is a fast-paced dice-drafting game for up to 5 players. Pick one of 8 iconic gods, roll their unique d12, and chain successes across mini-games for divine bragging rights.
Also landing this month:
- Starfinder Flip-Mat: Absalom Station Multi-Pack – four maps for station-based mayhem
- Pathfinder Society Scenarios – #8-05: A Shark’s Guide to Piracy (levels 1–2) and #8-06: Falling Sparks (levels 5–6)
- Starfinder Society Scenarios – #2-05: File Corrupted and #2-06: An Inside Job, both continuing the Beyond the Blood Door metaplot (levels 1–2)
Daniel Kling Lorentsen is the editor of Tabletop Gaming News, with a passion for tabletop games that began in the '90s. Starting with Dungeons & Dragons and Warhammer, his journey in the gaming industry has been diverse—from working at a prominent gaming store and illustrating RPG books and board games, to consulting hedge funds on RPG trends. Since 2005, Daniel has written extensively about games and managed several gaming websites, applying his deep industry knowledge to keep readers informed about the latest in tabletop gaming.
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