Latest Playstation, multi-platform Game News & Updates

☁ Playstation, multi-platform News

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Crimson Moon gets September release date🎮 PlayStation, Multi-platform

Crimson Moon gets September release date

Crimson Moon brings gothic action RPG combat this September with co-op gameplay, replayable missions, and an original metal soundtrack.

🎮 Crimson Moon🎮 September
PolygonNewsabout 1 month ago
God of War TV series casts Dave Bautista as new Kratos🎮 PlayStation, Multi-platform

God of War TV series casts Dave Bautista as new Kratos

Dave Bautista is reportedly taking over for Ryan Hurst as the new Kratos in Amazon's God of War TV show for Prime Video.

🎮 God of War
PolygonNewsabout 1 month ago
Marvel’s Wolverine Might Be Continuing Hugh Jackman’s Infamous Bare Butt Tradition🎮 PlayStation, Multi-platform

Marvel’s Wolverine Might Be Continuing Hugh Jackman’s Infamous Bare Butt Tradition

Marvel's Wolverine(https://www.gamespot.com/articles/marvels-wolverine-gameplay-platforms-and-everything-we-know/1100-6516081/) is finally slashing its way onto PS5 next month, and ahead of its release, it looks like the game is going to earn its Mature 17+ rating with blood and ass. According to the Entertainment Software Rating Board, the game contains blood, gore, drug references, strong language, and "partial nudity," but it's not specified whose gluteus maximus is on display. "A handful of sequences briefly depict a character's exposed buttocks," the ESRB rating reads. That's a pretty vague description, but we'd wager that we could see Wolverine's butt paraded about, given the character's habit of being occasionally transformed into a naked and feral mutant weapon by shadowy organizations like Canada's Department H. Read the comics(https://marvel.fandom.com/wiki/MarvelComicsPresentsVol172) if you don't believe us! It's a scene that has been adapted into live-action media as well, with longtime Wolverine actor Hugh Jackman's butt briefly appearing in alternate cuts and near-misses during several scenes across multiple movies. He infamously refused(https://www.hollywoodreporter.com/movies/movie-news/hugh-jackman-was-given-film-his-penis-x-men-origins-wolverine-wrap-gift-987901/) to wear a modesty sock during the filming of his adamantium implants in X-Men: Origins - Wolverine, and in 2014's X-Men: Days of Future Past, audiences got a full look at his backside during the '70s hotel room scene. Other characters in the game include Jean Grey, Sabretooth, Mystique, and Lady Deathstrike, but we're guessing that they won't be around for scenes requiring them to get cheeky. There's also precedent for this when it comes to PS5 games, as Ghost of Tsushima and its sequel Ghost of Yotei both featured brief scenes where you could see the uncovered rears(https://www.gamespot.com/articles/ghost-of-tsushima-actor-is-very-pleased-to-see-his/1100-6479966/) of their respective protagonists. If the Ghost of Tsushima film ever enters into production, actor Daisuke Tsuji said that he's prepared to show s(https://www.gamespot.com/articles/ghost-of-tsushima-actor-says-hell-do-butt-nudity-if-they-cast-him-in-the-movie/1100-6489561/)o(https://www.gamespot.com/articles/ghost-of-tsushima-actor-says-hell-do-butt-nudity-if-they-cast-him-in-the-movie/1100-6489561/)me skin(https://www.gamespot.com/articles/ghost-of-tsushima-actor-says-hell-do-butt-nudity-if-they-cast-him-in-the-movie/1100-6489561/). Beyond seeing exposed hams, the ESRB also noted that Marvel's Wolverine will allow you to tear enemies apart and that the game features some naughty language. It's not long to go now, as Marvel's Wolverine launches on September 15 for PS5. For more on the game, you can check out all the Easter eggs(https://www.gamespot.com/articles/marvels-wolverine-trailer-breakdown-20-easter-eggs-and-hidden-details/) we've spotted so far, every costume revealed for Marvel's Wolverine(https://www.gamespot.com/articles/every-costume-in-marvels-wolverine/), and 13 new details(https://www.gamespot.com/articles/marvels-wolverine-13-new-details-we-just-learned/) we learned at San Diego Comic-Con about Logan's adventure. Every Upcoming Superhero Game To Look Out For In 2026 And Beyond !4451851-herogames.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4451851-herogames.jpg?w=636) !4250476-marvel'sblade.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4250476-marvel'sblade.jpg?w=636) !4250477-marvel'sironman.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4250477-marvel'sironman.jpg?w=636) !Wolverine2b5e53(https://www.gamespot.com/wp-content/uploads/2026/06/Wolverine2b5e53.jpg?w=636) !4250479-captainamericaandblackpanther.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4250479-captainamericaandblackpanther.jpg?w=636) !4507412-marvel-tokon.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4507412-marvel-tokon.jpg?w=636) !4250483-marvel.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4250483-marvel.jpg?w=636) View Images(https://www.gamespot.com/gallery/every-upcoming-superhero-game-to-look-out-for-in-2024-and-beyond/2900-5051/)

GameSpotNewsabout 1 month ago
Unsurprisingly, It’s PlayStation, Not You, Benefiting From Tariff Refunds🎮 PlayStation, Multi-platform

Unsurprisingly, It’s PlayStation, Not You, Benefiting From Tariff Refunds

US tariffs may have forced Sony to increase the prices of its PlayStation hardware, but the company is now benefiting from those tariffs being refunded. As part of the company's latest earnings report, it noted an increase in operating income can be attributed in part to tariff refunds(https://www.sony.com/en/SonyInfo/IR/library/presen/er/pdf/26q1sonypre.pdf)--refunds it seems unlikely to pass onto consumers who paid those higher prices. Those refunds were issued earlier this year after the US Supreme court declared tariffs implemented by President Trump to be unlawful. Sony's Q1 2026 earnings (covering April through June) call out tariff refunds as one of the positive contributors to a 37% increase that its Game & Network Services business saw. Shortly after the tariffs were first implemented, Sony raised the price of its PS5 consoles in August 2025(https://www.gamespot.com/articles/ps5-price-hikes-announced-for-the-us-every-system-going-up-by-50/1100-6534127/), and again in May 2026(https://www.gamespot.com/articles/ps5-price-increase-confirmed-by-sony-amid-market-pressures/1100-6539060/). The company has not issued an official statement regarding any potential passing of the refunds back to consumers, and earlier this year, a class-action-complaint(https://dockets.justia.com/docket/california/candce/3:2026cv04121/469489) was filed. The plaintiffs are arguing that Sony passed the cost of its price hikes onto consumers, and if the nationwide class suit is successful, Sony would be required to pay an undisclosed sum to anyone who purchased a PlayStation console from August 1, 2025. !(https://www.gamespot.com/wp-content/uploads/2026/07/Sony-tariffs.jpg?w=636) Although Sony has not explicitly said it will not share tariff refunds with consumers who paid higher prices, we've already seen Nintendo and others retain those refunds for themselves. Sony calling out the positive impact on its operating income also suggests no plan to pass along those refunds. It's worth noting that Sony has never mentioned the US tariffs as the sole reason for the console price hikes, as it referenced "pressures in the global economic landscape" as the reason for the last price increase. The ongoing RAM shortage driven by large-scale investment in AI and data centers has also been a key factor in console price increases. Xbox manufacturer Microsoft explained that it had to enact another price hike in June(https://www.gamespot.com/articles/microsoft-is-increasing-the-cost-of-xbox-consoles-again-starting-in-august/) because console storage and memory prices had more than doubled, and it also expects another doubling of component prices(https://www.gamespot.com/articles/xbox-may-have-another-price-hike-up-its-sleeve-in-2027/) in 2027, suggesting more price hikes will follow soon after. This probably sounds familiar, as a class action lawsuit(https://www.gamespot.com/articles/nintendo-sued-by-fans-who-want-tariff-refunds/1100-6539543/) was filed in April 2026 on behalf of Nintendo consumers. The plaintiffs are arguing that Nintendo had an obligation to refund customers who purchased its products, following its decision to claim refunds on the tariffs. In a reply, Nintendo disputed the claims(https://www.gamespot.com/articles/nintendo-will-not-refund-tariff-fees-it-passed-onto-customers-saying-they-received-exactly-what-they-bargained-and-paid-for/) and said that customers were never forced to make a purchase and that it didn't raise the price of all of its products. "Those who bought Nintendo's products received exactly what they bargained and paid for: a console, game and/or accessory at a price to which both parties agreed," Nintendo wrote. In more Sony news, the ratio of physical-to-digital game sales increased last quarter(https://www.gamespot.com/articles/sony-latest-ps5-sales-data-shows-digital-pulling-even-further-ahead/), PS5 console sales are slowly creeping(https://www.gamespot.com/articles/ps5-is-closing-in-on-100-million-sales-but-its-losing-ground-to-the-ps4/) toward the 100 million lifetime sales mark, and Sony has broken its silence(https://www.gamespot.com/articles/sony-defends-going-digital-but-says-it-understands-players-love-of-physical-ps5-games/) over its decision to go all-digital with game sales in 2028.

GameSpotNewsabout 1 month ago
Sony’s Latest PS5 Sales Data Shows Digital Pulling Even Further Ahead🎮 PlayStation, Multi-platform

Sony’s Latest PS5 Sales Data Shows Digital Pulling Even Further Ahead

Sony's plans to embrace an all-digital future(https://www.gamespot.com/articles/sony-confirms-playstation-disc-production-will-end-in-2028/) are starting to gain ground, as the company has confirmed that 82% of all PS5 games, microtransactions, and DLC from Q1 2026--covering April 1 to June 30--were sold digitally. This is an increase of the previous ratio of digital games sold across the entire 2025 financial, which averaged 78%. It is worth noting that each quarter in that period had different numbers--83% in Q1 2025 FY, 72% in Q2, 76% in Q3, and 85% in Q4--so there's still plenty of time to see what the average ratio is when the next three quarters are added in. That quarter also saw several big games launch for PS5, such as Starfield, Saros, and 007 First Light. While the numbers point toward the inevitability of a digital-only games marketplace future for PlayStation, a section of the playerbase is still aiming to convince Sony to reverse course and keep offering physical games to some extent. Sony's social platforms have been under siege(https://www.gamespot.com/articles/over-220000-people-petition-sony-not-to-kill-physical-playstation-game-discs/) from a dedicated number of people who reply to every post with calls to keep physical games alive, and a week-long boycott of the company will kick off later in August. !(https://www.gamespot.com/wp-content/uploads/2026/07/PS5-sales-hardware.jpg?w=636) Will those initiatives help? Probably not, as Sony says that it will still "cautiously" move forward with its plans, but it is aware of the strong emotional connection that people have with physical media. Sony CFO Lin Tao said during a Q&A investors meeting that the "digitalization of content" has been steadily progressing and that Sony won't be doing a U-turn. Sony also stands to gain financially(https://www.gamespot.com/articles/why-is-sony-killing-discs-its-all-about-profitability-and-control-expert-says/) from the decision, as it'll earn 100% of the profits from sales of its first-party game. With physical sales of third-party PS5 games also coming to an end in 2028, the company can also claim a cut of those sales when people purchase games through its online marketplace. In other news from Sony's Q1 report, PS5 sales are slowly closing in on the 100 million lifetime sales milestone, monthly active user numbers are up, and company profits are up despite game sales remaining flat, thanks to tariff refunds and favorable exchange rates.

GameSpotNewsabout 1 month ago
PS5 Is Closing In On 100 Million Sales, But It’s Losing Ground To The PS4🎮 PlayStation, Multi-platform

PS5 Is Closing In On 100 Million Sales, But It’s Losing Ground To The PS4

Sony is starting to feel the pinch of console price hikes, as the last quarter--April 1 to June 30 of 2026--saw the company sell 1.6 million PS5s, a slight increase when compared to the previous quarter that saw 1.5 million consoles sold. That's a steep decline of 36%(https://www.sony.com/en/SonyInfo/IR/library/presen/er/pdf/26q1sonypre.pdf) when compared to the same period in 2025, and so far, PS5 lifetime sales have reached 95.3 million units sold. In comparison, the PS4 had moved 100.2 million units by the same point in its lifecycle, albeit with the help of regular discounts and the MSRP of the system decreasing over time. The PS5 hasn't enjoyed the same benefits as its predecessor, as the ongoing shortage of RAM and other crucial components has resulted in PS5 console prices increasing(https://www.gamespot.com/articles/ps5-xbox-and-switch-2-heres-how-their-prices-have-changed-since-launch/) instead of decreasing, a first for PlayStation hardware. Sony noted that revenue from hardware sales is also down by almost 10%, while software unit sales are up from 65.9 million to 66.1 million, year-on-year. Despite its decision to end PS5 disc production being met with almost-universal backlash, digital game sales also increased from 78% to 82% during Q1. !(https://www.gamespot.com/wp-content/uploads/2026/07/PS5-business-2026.jpg?w=636) Monthly active user numbers are also up by 2 million, with Sony recording 125 million people using its services. Overall, sales are holding steady across game and network divisions, but profits did increase by 37% thanks mostly to US tariff refunds and favorable exchange rates. Nintendo also benefited from tariff refunds(https://www.gamespot.com/articles/nintendo-will-not-refund-tariff-fees-it-passed-onto-customers-saying-they-received-exactly-what-they-bargained-and-paid-for/) lately, but the company refuses to pass any refunds on to its customers. Sony has also noted that it has "secured the quantity of memory necessary" for all the PS5 consoles it expects to manufacture and sell this calendar year. The next few months will be a crucial period for Sony, as the release of GTA 6(https://www.gamespot.com/articles/grand-theft-auto-6-everything-we-know/1100-6503729/) is expected to give the company a sales bump during the holiday season.

GameSpotNewsabout 1 month ago
Sony Defends Going Digital, But Says It Understands Players’ Love Of Physical PS5 Games🎮 PlayStation, Multi-platform

Sony Defends Going Digital, But Says It Understands Players’ Love Of Physical PS5 Games

Sony's decision to kill PS5 disc production in 2028(https://www.gamespot.com/articles/sony-confirms-playstation-disc-production-will-end-in-2028/) has been met with massive criticism since it was first announced, and the company has acknowledged the backlash. In a Q&A session(https://www.irwebmeeting.com/sony/fast/20260731/N5SWmcH4/2027031q02en/index.html) for investors following the posting of its Q1 financial results today--running from April 1 to June 30--Sony revealed more details about its decision to shift toward an all-digital future, and how the announcement had been met with "strong views" from its community of gamers. "We announced that from January 2028 onwards we will no longer be manufacturing game discs, so one-and-a-half years ahead," Sony CFO Lin Tao said (via an interpreter). "There are various reasons we made this decision, the biggest being that digitalization of content overall has been progressing. That's the big factor. It’s not just for PlayStation, but for all kinds of content; digitalization is progressing. When we think about the future, we put in a lot of thought and time, and we cautiously considered this, and we came to this conclusion and we're going to cautiously move this forward." Tao added that Sony has since then received "various opinions" from people with "strong views," acknowledging how its consumers have a strong emotional attachment to physical media. "We understand those emotions; we want to consider that. And in the future digital ecosystem, how we engage the gamers is something that we would like to continue to explore," Lin concluded. Sony's plans to move past physical media have been the subject of a lot of debate over the last couple of weeks. Digital adoption at Sony has surged in the last few years, with 82% of consumers choosing this option. Sony also stands to benefit financially(https://www.gamespot.com/articles/why-is-sony-killing-discs-its-all-about-profitability-and-control-expert-says/), as it'll get to keep all of the revenue from selling a first-party game and take a cut of the profits from third-party sellers through its online marketplace. While PlayStation gamers have been vocal(https://www.gamespot.com/articles/over-220000-people-petition-sony-not-to-kill-physical-playstation-game-discs/)--going so far as to voice their displeasure with every single social media post that Sony makes and organizing a rally for August--developers and publishers have also voiced their opinions. Ubisoft boss Yves Guillemot believes that there could be a benefit(https://www.gamespot.com/articles/ubisoft-boss-has-a-hot-take-on-sony-killing-game-discs/) to gaming being a digital-only hobby, while Rockstar Games co-founder Dan Houser says that Sony should provide an option for players(https://www.gamespot.com/articles/rockstar-co-founder-and-gta-co-creator-on-physical-games-companies-should-provide-it-if-people-want-it/) to have physical copies still--even if digital games offer several benefits. There might be some hope on the horizon, however, as Sony has suggested that there could still be code-in-a-box releases for games--an option that GTA 6 is using for its physical release in November(https://www.gamespot.com/articles/gta-6-physical-copies-wont-include-discs-just-download-codes/).

GameSpotNewsabout 1 month ago
Sony pushes forward with ditching discs, despite backlash🎮 PlayStation, Multi-platform

Sony pushes forward with ditching discs, despite backlash

Sony has received a lot of backlash from PlayStation fans since announcing that it's killing physical game disc production, but that hasn't swayed its decision. During Sony's latest earnings call, chief financial officer Lin Tao said that while the company "put in a lot of thought and time" when considering the opposition put forward by &8230;

TheNewsabout 1 month ago
FF7 Revelation Director Really Wants You To Have A Physical Edition For The Game🎮 PlayStation, Multi-platform

FF7 Revelation Director Really Wants You To Have A Physical Edition For The Game

The biggest topic in the games industry right now is the debate around physical media, with Sony kickstarting the conversation by killing its production of PlayStation discs(https://www.gamespot.com/articles/sony-confirms-playstation-disc-production-will-end-in-2028/) in January 2028. Everyone has thoughts about the company's decision, including Final Fantasy 7 Revelation(https://www.gamespot.com/games/final-fantasy-vii-revelation/) director Naoki Hamaguchi, who said he's trying to make a physical edition of the game happen. In a July 29 interview with GamesRadar+(https://www.gamesradar.com/games/final-fantasy/final-fantasy-7-revelation-director-wants-some-kind-of-physical-edition-for-the-rpg-but-he-cant-promise-it-as-sony-becomes-the-latest-to-shift-away-toward-digital/), Hamaguchi acknowledged that "the general trend" he's seeing is a shift towards downloadable games. However, he still believes that physical media is "a wonderful culture" and that "it would be a shame to lose that." As such, his team is working diligently to make sure that a physical version of Revelation comes out. "We're still having internal discussions on what the exact SKU product lineup is going to be for Revelation,” Hamaguchi said at Berlin's Final Fantasy 14 Fan Festival. "So I can't say anything particularly definitive at this point in time. But I am working to make the arrangements to allow us to have some kind of physical edition." https://www.youtube.com/watch?v=PH3ox5krci8 He couldn't give a definitive answer on what kind of physical edition Revelation may have, but he explained that, because different platforms have different regulations, those considerations have to be factored into whatever is produced. "Obviously, say, if you're talking to Nintendo, there's considerations about the storage limits on key cards and things like that, and then other platforms about how much you can put onto a disc,” Hamaguchi said. "Each platform and first-party have their own specific rules and regulations that we need to take into account, and think about what format is actually going to be best for the game. These are the discussions that we're having at this point in time. I do hope that we'll be able to come up with something that is as close as possible as to what players and fans are going to want, but you’ll have to look forward to future announcements for that." Revelation is the third and final entry in the remake trilogy. The previous installments, Remake(https://www.gamespot.com/games/final-fantasy-vii-remake/) and Rebirth(https://www.gamespot.com/games/final-fantasy-vii-rebirth/), both had physical editions on PlayStation 5. Considering Revelation releases sometime in 2027, it stands to reason that it'd get a physical edition on PlayStation 5, too, since Sony isn't ending disc production until 2028. Although it may launch with a disc, there's still the possibility that, like Grand Theft Auto 6(https://www.gamespot.com/games/grand-theft-auto-vi/), it could just be a code in the box(https://www.gamespot.com/articles/gta-6-physical-copies-wont-include-discs-just-download-codes/). We'll see sometime in 2027. Although Revelation will bring an end to Cloud and friends' story, that may not actually be the end of the game itself. A recent leak suggested(https://www.gamespot.com/articles/even-the-end-of-final-fantasy-7-revelation-isnt-actually-the-end-leak-suggests/) that the upcoming action-RPG will receive a plethora of DLC, including some sort of "Story Expansion Pass" that may see Cloud and company explore a brand-new territory.

🎮 Final Fantasy
GameSpotNewsabout 1 month ago
Rockstar Co-Founder And GTA Co-Creator On Physical Games: Companies Should Provide It If People Want It🎮 PlayStation, Multi-platform

Rockstar Co-Founder And GTA Co-Creator On Physical Games: Companies Should Provide It If People Want It

Dan Houser, the co-founder of Rockstar Games and co-creator of the GTA franchise, has commented on the ongoing discussion and debate about physical games in the wake of Sony's decision to stop supporting discs in 2028(https://www.gamespot.com/articles/sony-confirms-playstation-disc-production-will-end-in-2028/). Speaking to IGN(https://www.ign.com/articles/rockstar-co-founder-says-if-people-want-physical-game-releases-then-companies-should-provide-it), Houser said, "I don't know that I care." But he said, "If people want that, I think companies should provide it." "But I don't know that I personally care," he said. He went on to say that one of the benefits of digital games is "the ability to update and fix problems," and this has been "really useful for the quality of games." !(https://www.gamespot.com/wp-content/uploads/2026/07/GTAd859ba.jpg?w=636) A scene from GTA 6. Houser left Rockstar in 2020. His brother, Sam Houser, remains at Rockstar ahead of GTA 6's release in November. Dan Houser now works at Absurd Ventures with another former Rockstar veteran, Lazlow Jones. Jones said in the IGN interview that he understands how good it can feel to pop a disc into a console, but he also appreciates being able to, for example, download a game at the airport and then play it on a flight. Dan Houser, meanwhile, added, "I love physical media." Absurd Ventures is working on multiple open-world, action-adventure video game projects. One takes place in the sci-fi world of the company's A Better Paradise comic series, and the other takes place inside the studio's comedy satire world, Absurdaverse. Sony is no longer going to support physical game discs on PlayStation starting in January 2028. The company said it's doing this due to "shifting trends in consumer preference." Experts believe the real reason is that Sony can make more money and have more control(https://www.gamespot.com/articles/why-is-sony-killing-discs-its-all-about-profitability-and-control-expert-says/) with an all-digital future. The biggest game of 2026, GTA 6, will be a digital-exclusive. Rockstar will sell a boxed copy of GTA 6 at retail, but people are only getting a code in the box(https://www.gamespot.com/articles/gta-6-physical-copies-wont-include-discs-just-download-codes/).

🎮 GTA
GameSpotNewsabout 1 month ago
PlayStation Plus Free Games For August 2026 Revealed🎮 PlayStation, Multi-platform

PlayStation Plus Free Games For August 2026 Revealed

PlayStation has revealed this month's batch of free games for PlayStation Plus subscribers. All PS Plus members will be able to claim a trio of freebies starting August 4: Big Walk, Dying Light 2, and Signalis. If you haven't claimed July's PlayStation Plus free games(https://www.gamespot.com/articles/playstation-plus-essential-free-games-for-july-2026/) yet, make sure to do so before next Tuesday. A day-one release, Big Walk(https://www.gamespot.com/games/big-walk/) is developed by Untitled Goose Game studio House House. If you've ever wanted to touch digital grass, then this might be the game for you, as Big Walk puts you inside of a lush open-world environment full of puzzles, tough terrain, and no real danger at all. Friends can group up to explore the great virtual outdoors, and the game features various tools to help you stay in contact with your fellow adventurers. If you want to hang out on your own and just enjoy the scenery, the game will also cater to your desire for solitude. On the opposite end of the open-world spectrum, Dying Light 2(https://www.gamespot.com/games/dying-light-2-stay-human/) is a nerve-wracking experience. Set many years after the first game, the zombie apocalypse is still in full swing, and survivors clamor for power in a city that has weathered the onslaught of the flesh-eating monsters that roam the streets. As Aiden Caldwell, a wanderer who finds himself caught in the middle of warring factions, it's up to you to decide the fate of The City, recover your lost memories, and use parkour skills to survive your excursions outside. Just remember not to stay outside for too long, because once the sun sets, that's when the real danger emerges. It's worth noting that this is also the Reloaded Edition of Dying Light 2, which includes numerous updates, gameplay overhauls, and plenty of extra DLC. Finally, you can grab Signalis(https://www.gamespot.com/games/signalis/) for an old-school descent into psychological survival-horror. As Elster, a technician Replika searching for her lost partner, players will uncover terrifying secrets, solve puzzles, and battle nightmarish creatures in this retro-inspired game. With the launch of Marvel Tokon: Fighting Souls(https://www.gamespot.com/games/marvel-tokon-fighting-souls/) around the corner, Sony is offering a free DLC pack to PlayStation subscribers starting August 6. This bundle includes five in-game avatars--Captain America, Storm, Spider-Man, Doctor Doom, and Ghost Rider--and a set of in-game results-screen character poses. PlayStation Plus August 2026 Games !(https://www.gamespot.com/wp-content/uploads/2026/07/PS-Plus-August-2026.jpg?w=636) - Big Walk (PS5) - Dying Light 2: Stay Human - Reloaded Edition (PS5, PS4) - Signalis (PS4)

🎮 PlayStation Plus Free Games For August 2026
GameSpotNewsabout 1 month ago
Marvel’s Spider-Man 2 Update Add Brand New Day And Marvel Tōkon Suits Today🎮 PlayStation, Multi-platform

Marvel’s Spider-Man 2 Update Add Brand New Day And Marvel Tōkon Suits Today

!Game Informer News(https://gameinformer.com/sites/default/files/styles/bodydefault/public/2026/07/28/42800ddb/marvels-spider-man-2-tokon-suit-crop.jpg.webp) Spider-Man: Brand New Day hits theaters this week, and Insomniac Games previously announced(https://gameinformer.com/2026/06/19/marvels-spider-man-2-is-getting-the-brand-new-day-suit) it would be adding Tom Holland’s new suit to Marvel’s Spider-Man 2 in a free update to mark the occasion. That update goes live today, and it also introduces a second new suit along with a couple of quality-of-life features. In addition to Peter’s Brand New Day suit, the update adds Spider-Man’s costume from the upcoming tag-team fighting game Marvel Tōkon: Fighting Souls(https://gameinformer.com/state-of-play/2025/06/04/marvel-tokon-fighting-souls-is-a-4v4-fighter-from-the-makers-of-dragon). Additionally, the game will receive support for Enhanced PSSR on PS5 Pro and a Power Saver mode. Marvel's Spider-Man 2 is available on PlayStation 5 and PC. Check out our review of the game here.(https://gameinformer.com/review/marvels-spider-man-2/sticking-the-landing) You can read more about Marvel Tōkon: Fighting Souls in this deep-dive feature(https://gameinformer.com/feature/2025/09/30/hero-vs-hero). !(https://gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/07/28/86c6b0b2/marvels-spider-man-2-brand-new-day-2.jpg.webp)!(https://gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/07/28/66a0e1ea/marvels-spider-man-2-tokon-suit.jpg.webp)

🎮 Spider-Man🎮 s Spider-Man 2
GameNewsabout 1 month ago