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🖥 PlayStation, Xbox, PCMortal Shell 2: Desolate Peak walkthrough (Part 10)
!(https://assetsio.gnwcdn.com/mortal-shell-2-baghead-cutscene.jpg?width=690&quality=85&format=jpg&auto=webp) The Desolate Peak is home to a couple of rather interesting and unexpected secrets. You might not expect this, but it's also where you can reach the end credits of Mortal Shell 2(https://www.rockpapershotgun.com/games/mortal-shell-2) early, in a manner of speaking. Confused? Intrigued? Follow along with Part 10 of our walkthrough below to learn everything there is to know about the Desolate Peak, including the ins and outs of Baghead's bizarre questline, and how to complete the puzzle of the Illusionist's Cache dungeon. Read more(https://www.rockpapershotgun.com/mortal-shell-2-walkthrough-part-10-desolate-peak)
🖥 Xbox, PC, Multi-platformMewgenics' Xbox Port Is Coming Sooner Than Expected, Store Leak Suggests
A early Xbox store page listing for Mewgenics suggests that it'll come to Xbox Series X on Sept. 8
🖥 Xbox, PC'We didn't have layoffs before, and now all of a sudden we have yearly layoffs': Bethesda artist says 'something has changed' under Microsoft
The Bethesda Game Studios union continues to advocate for labor rights in the games industry.
🖥 Xbox, PCCompulsion Games' buyout is complete, so now Microsoft won't get a cut if you buy South of Midnight
An Xbox Game Studio no more.
🖥 PlayStation, Xbox, PCMortal Shell 2: Citadel Of Penance walkthrough (Part 9)
!(https://assetsio.gnwcdn.com/mortal-shell-2-citadel-entrance.jpg?width=690&quality=85&format=jpg&auto=webp) The Citadel Of Penance is located in the northwest corner of Fainweald in Mortal Shell 2(https://www.rockpapershotgun.com/games/mortal-shell-2). It's a small, compact sub-region adjoining the Gloomshade Grove(https://www.rockpapershotgun.com/mortal-shell-2-walkthrough-part-7-gloomshade-grove), and it's absolutely crawling with Brigands of all shapes and sizes. Fortunately, at this stage of the game you should be more than a match for them - even the hulking Warden boss in its centre. Below is Part 9 of our ever-expanding 100% Mortal Shell 2 walkthrough, and I'll walk you step by step through how to discover and conquer every corner of the Citadel Of Penance. Read more(https://www.rockpapershotgun.com/mortal-shell-2-walkthrough-part-9-citadel-of-penance)
🖥 PlayStation, Xbox, PCMortal Shell 2: Best weapons and sidearms
!(https://assetsio.gnwcdn.com/proxima-holding-axatana.jpg?width=690&quality=85&format=jpg&auto=webp) Mortal Shell 2(https://www.rockpapershotgun.com/games/mortal-shell-2) features a bevy of stellar combat tools separated into main weapons and sidearms, and these killing machines run the gamut from a katana-axe hybrid to a rapid-fire alien machine gun. Each weapon has its quirks, and it will take time to experiment with the right combination of Tarstones to maximise their potential. That said, it is possible to rank these fighting implements based on their ease of use and damage capabilities. In this guide, we'll do just that, providing you with a rundown of the best weapons in Mortal Shell 2 with a main weapons tier list and a sidearms tier list. We'll also present two Tarstone suggestions for each weapon and sidearm to ensure that you're well-equipped for the deadly battles ahead. Read more(https://www.rockpapershotgun.com/mortal-shell-2-best-weapons-and-sidearms)
🖥 Xbox, PCThe newly independent Psychonauts dev now earns all the revenue when you buy games it made under Xbox: 'Buying any of our games helps support the studio'
It also has a new Kickstarter campaign set to kickoff later this month.
🖥 PlayStation, Xbox, PC, Multi-platformMortal Shell 2’s Latest Update Alleviates One Of The Game’s Biggest Headaches
Developer Cold Symmetry has released its latest souls-like action-RPG, Mortal Shell 2(https://www.gamespot.com/games/mortal-shell-ii/), on August 20 for PC, PlayStation 5, and Xbox Series X|S. And not even a day after launch, the studio already dropped a patch that makes some welcome tweaks, including addressing one of the game's most annoying issues: gold farming. On August 20, Cold Symmetry shared a breakdown on the game's subreddit(https://www.reddit.com/r/MortalShell/comments/1vttz2d/balancepatch1/) and Steam page(https://steamcommunity.com/app/2584270/discussions/0/582805931178489108/) of what Balance Patch 1 does. A welcome adjustment is a refund of the Glimpses--a rare currency used to bond with and unlock memories of your shell--you might've spent to discover a shell's location(https://www.gamespot.com/articles/mortal-shell-2-all-shell-locations/). You get whatever you spent back, and now, instead of costing that rare currency, buying a shell map costs Gloom, this game's version of Runes or Souls. A big change is a nerf to a handful of bosses and enemies. As Cold Symmetry put it, "all enemies featured in the beta were restored to their beta HP values." This means that the starting area of Mortal Shell 2(https://www.gamespot.com/reviews/mortal-shell-2-is-a-fresh-and-exciting-shake-up-of-the-souls-like-formula/) has been tuned down to match what was in the beta, which I found quite easy when compared to the full release. Maybe the most major tweak, however, is an increase to the amount of gold you find now. As a result of this patch, gold drops from enemies have been "significantly increased," especially in the second zone. This lets you upgrade your weapons more often, as gold discovery should be in line with the materials you find everywhere. There are a handful of other changes that came with Balance Patch 1. This includes Tarstones--items that grant passive bonuses or modify melee attacks--and weapons(https://www.gamespot.com/articles/mortal-shell-2-tarforge-weapons-tarstones-upgrades/) getting buffed, addressing crashes and fixing bugs, and reducing the cost to unlevel your weapons via smelting. Balance Patch 1 is available now for PC. There's no release date for PlayStation 5 and Xbox Series X|S versions yet, but Cold Symmetry said it'll arrive on those platforms "shortly." For now, check out the update notes for Balance Patch 1 below. Mortal Shell 2 Balance Patch 1 Economy - Shell map locations now cost Gloom, and we’re refunding any Glimpses spent on shell maps. Refunded Glimpses are found in the Shell Keeper’s alcove in Blackmarrow. “Finding your favorite shell shouldn’t cost you the ability to bond with them.” - Gold drops from enemies have been significantly increased. Notably, enemies in Mammon now drop double the gold. “This brings the gold economy more in line with the weapon crafting item discovery.” - Smelting a weapon at the Tarforge costs 75% less gloom. “Our goal with the smelt capability was to enable switching weapons without the need to spend hours grinding through NG+ runs, but the Gloom costs were set exorbitantly high.” Enemies & Bosses All enemies featured in the beta were restored to their beta HP values, except the Caerinid (Spider) in Magdalena’s area, which we wanted to retain its role as a threatening enemy which doesn’t respawn once defeated. - Bosses - The Lost Child - Base Damage: (-10%) - Max Health: (-15%) - Monolith - Base Damage: (-19%) - Max Health: (-10%) - Some Monolith Attacks were retimed to be more fair, as well. - Enemies - Cultist (mace) - Max Health: (-21.1%) - Caerinid Spider - Max Health: (-33.3%) - Infested Stalker - Max Health: (-52.4%) - Rusted Knave (Halberd) - Max Health: (-20.8%) - Fixed hit detection for overhead strike. Weapons - Great Martyr’s Blade Attack Damage +20% - Troubadour's Lute Attack Damage +100% - Caged Hystrix and Triarch Repeater no longer have minimum resolve requirements to fire. - Improved tracking for Axatana, Black Needle, and Clockwork Scythe light attacks. Seals - Guard can now be used while walking. Tarstones - Parasitic Stone Buffed - Grudge Stone Buffed - Bulwark Stone Damage Reduction Increased Significantly - Clerik's Stone Buffed - Squall Stone Buffed Miscellaneous - Misc. Crash Fixes, Bug Fixes & Performance Updates
🖥 Xbox, PC, Multi-platformCompulsion Games Is Now Officially An Ex-Xbox Studio
Compulsion Games, the Canadian game developer behind South of Midnight and We Happy Few, has officially parted ways with Microsoft. After Microsoft confirmed that Compulsion was one of five Xbox studios it was divesting of, Compulsion boss Guillaume Provost has now confirmed it's a done deal. This was hinted at recently when the Steam page for South of Midnight listed Compulsion as the developer and publisher(https://www.gamespot.com/articles/ignore-your-growing-backlog-its-time-to-play-south-of-midnight-on-steam/). Now, it's official, with Provost confirming to Games Beat(https://gamesbeat.com/compulsion-games-pulls-off-management-buyout-and-separates-from-xbox-exclusive/) that its management team acquired the studio and staff, while Microsoft transferred the developer's IP back to the studio. What this means in practice is that if you buy a Steam copy of South of Midnight--one of 2025's best games--the money goes to Compulsion, not Xbox. Provost said it will take some time before the change gets implemented on other storefronts. Provost did not disclose the specific terms of the deal, but he said staffers at Compulsion really wanted to stick together. “I did this deal for the team first and foremost. I asked the team, ‘Do you want to stay together?’ The team told me we would rather eat rocks and drink gasoline rather than be split up,” Provost said. Some Compulsion developers opted to leave the studio after Provost warned staff that the company was at risk of closure. However, Provost said the majority of senior staff stayed on. Provost went on to say that part of Compulsion's team is now working on an unannounced game that was already in the works before it split off from Xbox. Microsoft was the financial backer of Compulsion and its projects, so Provost is now taking meetings with various, unnamed parties to secure its financial future. “I just want to make sure that we’re setting the team up for success,” Provost said. “We’re going to take things slow. We’re going to meet with everyone. Everything is relative. Compared to all of us losing our jobs on July 6, this is a pretty good deal. I would say the exit was gracious on Microsoft’s part." The other four studios that Microsoft divested from included Double Fine, Ninja Theory, Undead Labs, and Arkane. Double Fine, led by Tim Schafer, regained its independence like Compulsion did, and Schafer will discuss the company's future outlook during a livestream today, April 21. Ninja Theory and Undead Labs, meanwhile, were sold to unnamed buyers. Arkane is entering a period of consultation with respect to its home country of France's local laws. This all happened as part of a "reset" of the Xbox business under new CEO Asha Sharma. She also laid off 1,600 people in July, with another 1,600 set to lose their jobs this fiscal year.
🖥 PlayStation, Xbox, PCBeast of Reincarnation: All armor locations
!(https://assetsio.gnwcdn.com/beast-of-reincarnation-armor.jpg?width=690&quality=85&format=jpg&auto=webp) Finding new armor locations in Beast of Reincarnation(https://www.rockpapershotgun.com/games/beast-of-reincarnation) can make your fights against the Malefacts quite a lot smoother. Aside from defense ratings, different armor sets offer different resistance effects to the game's status ailments, so if you know you're going up against an enemy proficient in shock, it's a good idea to put on some shock-proof armor. Each armor set also has a different number of spirit stone slots and affects how effectively Emma can sneak around enemies without getting detected. Stealth might not seem important in Beast of Reincarnation's early chapters, though having the option to sneak around groups of enemies and avoid fighting them completely comes in handy later. Just make sure to weigh the pros and cons before swapping your armor. Sometimes, the higher defense numbers in sets like the Chain Mail and Thick Cuirass outweigh the extra attention they bring you from enemies. Beast of Reincarnation's armor sets can be difficult to track down, but we've done the legwork for you. In this guide, we'll show you where to find every armor set, including where they are on the map and what that looks like in-game, and we list the special effects for each. Read more(https://www.rockpapershotgun.com/beast-of-reincarnation-armor-locations)
🖥 PlayStation, Xbox, PCBeast of Reincarnation: All Manual locations
!(https://assetsio.gnwcdn.com/beast-of-reincarnation-manuals.jpg?width=690&quality=85&format=jpg&auto=webp) Beast of Reincarnation(https://www.rockpapershotgun.com/games/beast-of-reincarnation)'s Manuals are your ticket to new items, most of which are pretty essential as you guide Emma toward the Capital City. Manuals give you things like fire arrows and acid bolts, along with some exceptionally useful items for Koo to use in battle, including a second health restorative that works in addition to your emergency medicine. You might not end up using every item a Manual teaches you to craft. Some, like Extinguishing Sand and Torches, are situational, and you can get by without them. Others, like the medicinal tonics and elemental arrows, give you an edge against tougher enemies, especially on the game's higher difficulty levels. However, unlike weapons and armor, most of these are tucked away in hard-to-reach places or guarded by elite enemies — or both. There are several you can just spend amber to get, though. In this guide, we make the job of tracking down Manual locations much simpler. We show you where to find every Manual in each location, with images showing where they are on the map and what that looks like in-game. Read more(https://www.rockpapershotgun.com/beast-of-reincarnation-manual-locations)
🖥 PlayStation, Xbox, PCMortal Shell 2: Holding Cells walkthrough (Part 8)
!(https://assetsio.gnwcdn.com/mortal-shell-2-well-entrance-to-holding-cells.jpg?width=690&quality=85&format=jpg&auto=webp) If you've been following along with our Mortal Shell 2(https://www.rockpapershotgun.com/games/mortal-shell-2) walkthrough, then the last two areas you conquered were the Blackridge Cliffs(https://www.rockpapershotgun.com/mortal-shell-2-walkthrough-part-6-blackridge-cliffs) and the Gloomshade Grove(https://www.rockpapershotgun.com/mortal-shell-2-walkthrough-part-7-gloomshade-grove). In both areas, you've found wells which I specifically told you not to descend yet. Well, now it's time to discover what lies below. The Holding Cells form a large subterranean dungeon which bridges the gap between the two regions of Fainweald. It's a dungeon with a couple of hidden secrets, several key collectibles, and one very dangerous boss fight. If you need a helping hand through the area, then you're in the right place! Below I'll take you step by step through every part of the Holding Cells in Mortal Shell 2. Read more(https://www.rockpapershotgun.com/mortal-shell-2-walkthrough-part-8-holding-cells)