'They refuse to offer a meaningful alternative': Game preservation leader agrees that piracy is the only preservation option for a discless future
🖥 PlayStation, PCNews
#Gaming Industry

'They refuse to offer a meaningful alternative': Game preservation leader agrees that piracy is the only preservation option for a discless future

PC Gamer RSS FeedMorgan Park3 min read(2 months ago)

Overview & Key Takeaways

The future of preservation is, as usual, on the PC.

Sony drove another nail into the coffin of physical videogames today, announcing that it'd cease production of PS5 discs in 2028. The future of the leading videogame console is total digital licensing, and according to the director of the Video Game History Foundation, that means the future of preservation, for the moment, must be piracy.

Responding to a Bluesky post calling piracy the "only extant form of media preservation that exists in games right now", VGHF director Frank Cifaldi agreed.

"As the director of a historical video game preservation institution, and someone who has dedicated his entire adult life to this cause, this is accurate," Cifaldi wrote. "We have attempted to work with the industry's trade organization to find a legal path forward, but they refuse to offer a meaningful alternative."

Latest Videos From

In a later statement from the VGHF, Cifaldi expanded on his criticism of the industry working against legal means of preserving its own works, while also noting that today's development is hardly a surprise.

"Museums and archives have been preparing for this future for a while, with the expectation that putting discs on a shelf isn't going to be a long-term solution for preserving new games.

As the director of a historical video game preservation institution, and someone who has dedicated his entire adult life to this cause, this is accurate. We have attempted to work with the industry's trade organization to find a legal path forward, but they refuse to offer a meaningful alternative.

— @frankcifaldi.bsky.social (@frankcifaldi.bsky.social.bsky.social) 2026-07-01T22:40:26.096Z

"What continues to baffle us is what the industry expects institutions like ours to do about it. If platform owners are deciding to eliminate physical media and older digital storefronts, then we'd also like to see trade groups like the Entertainment Software Association offer meaningful solutions for archives and museums to legally preserve digital-only content and make it accessible for research. Everyone agrees this is a serious problem, but the ESA has repeatedly opposed the efforts of cultural heritage institutions to reform digital copy protection laws to make it easier to do this work."

Some hay has been made about the inevitability of Sony's decision, and how PC gamers readily adapted to the temporary, conditional ownership of digital libraries, but it's worth noting that the death of physical PC games was a painful transition blunted only by preservation efforts both official and grassroots.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Statement from VGHF director Frank Cifaldi on the discontinuation of physical PlayStation media, and the closure of the PS3 and PSP digital storefronts.

— @gamehistoryorg.bsky.social (@gamehistoryorg.bsky.social.bsky.social) 2026-07-01T22:40:26.113Z

The PC is a perennially backwards compatible platform—flexible and open enough that game preservation is a matter of will, not way. Classics persist both legally and dubiously, and function on the same machine you play new releases on. There is no PlayStation GOG, nor a formal plan from Sony to address its scheduled abandonware (the closure of the PS3 and PS Vita digital stores were part of today's unpopular announcements).

So the task will fall, as usual, to unofficial efforts.

Share:

More in PlayStation, PC

Crimson Desert's upcoming DLC decides it's The Sims now, I guess🖥 PlayStation, PC

Crimson Desert's upcoming DLC decides it's The Sims now, I guess

Charting the Unknown somehow adds even more stuff to the game that does everything.

🎮 Crimson Desert's upcoming
PCNews3 days ago
Final Fantasy 7 Revelation gets a release date and a proper look at its airship overworld, which is cool, if in danger of inducing open world fatigue🖥 PlayStation, PC

Final Fantasy 7 Revelation gets a release date and a proper look at its airship overworld, which is cool, if in danger of inducing open world fatigue

The Remake trilogy's a long one.

🎮 Final Fantasy🎮 Final Fantasy 7 Revelation
PCNews3 days ago
FFVII Revelation DLC Feature Sephiroth And Vincent, Extending The Story Into 2028🖥 PlayStation, PC, Multi-platform

FFVII Revelation DLC Feature Sephiroth And Vincent, Extending The Story Into 2028

With the release date of Final Fantasy VII Revelation confirmed as April 8 during today's PlayStation State of Play(https://www.gamespot.com/articles/playstation-state-of-play-september-2026-all-the-biggest-announcements-games-and-trailers/), it seems Steam is jumping the gun on what comes after, as two downloadable story expansions have appeared on the digital storefront(https://store.steampowered.com/app/4910840/FINALFANTASYVIIREVELATIONStoryExpansionPass/). Each expansion features specific characters, with the first called "Sephiroth" and the second called "Vincent and the Turks." Both are listed as release "between Winter 2027 and April 2028. No other information is included with the listings. !(https://www.gamespot.com/wp-content/uploads/2026/09/image3fbcf9.png?w=636) The news comes alongside an extended look at Final Fantasy VII Revelation(https://www.gamespot.com/articles/final-fantasy-vii-revelation-arrives-in-april/) during the State of Play, with nearly ten minutes of gameplay exploring the open world, side missions in Yutai and Gongaga, side activities like Queen's Blood, and more. Series producer Naoki Hamaguchi introduced the gameplay demo, as well as a new Trilogy Edition which combines all three parts of the Final Fantasy VII Remake trilogy into one package. Square Enix has also detailed the Deluxe and Collector's Editions of Revelation, which will include both DLC packs found on the Steam page. Details for each edition are below: !(https://www.gamespot.com/wp-content/uploads/2026/09/FFVIIRCEBeauty-Shot.jpg?w=636) - Physical - PlayStation 5, Xbox Series X|S, Nintendo Switch 2 - Standard ($69.99) - Day 1 Editions available at several retailers include Magic: The Gathering—FINAL FANTASY Final Showdown Promo Card - Amazon Day 1 Edition includes folded poster - Deluxe ($99.99) - Mini-Soundtrack - Artbook - Day 1 Editions available at several retailers include Magic: The Gathering—FINAL FANTASY Promotional Card - Steelbook case - Collector’s Edition ($349.99) - Square Enix Store Exclusive - All “Deluxe Edition” contents, plus… - Premium statue (featuring Cloud, Zack and Sephiroth) - Story Expansion Pass, granting access to two story-centered DLCs planned for later release - Includes in-game accessory Reclaimant Choker - Includes Survival Set of useful in-game consumable items - In-game equipment Armor: Nymphwing Bracelet - In-game equipment Accessory: Risk Taker’s Choker - In-game item: Summon Materia: Mecha-Chocobo & Moogle - In-game item: Summoning Materia: Polydroid Alexander - Digital - PlayStation 5, PC, Xbox Series X|S, Nintendo Switch 2 - Pre-order incentive (all editions): Summon Materia: Mecha-Chocobo & Moogle - Standard ($69.99) - Premium ($99.99) - Story Expansion Pass, granting access to two story-centered DLCs planned for later release - Includes in-game item Accessory: Reclaimant Choker - Includes Survival Set of useful in-game consumable items - Early Access, which allows for access to the game 24 hours before release - Premium Plus ($109.99) - All “Premium Edition” contents, plus… - Digital Mini Soundtrack - Digital Artbook - Summoning Materia: Polydroid Alexander - In-game equipment Armor: Nymphwing Bracelet - In-game equipment Accessory: Risk Taker’s Choker

🎮 Final Fantasy🎮 FFVII Revelation
GameSpotNews3 days ago