Carve up foes with elemental combos in side-scrolling roguelite SlashZero
🖥 PCNews
🎮 Cyberpunk 2077#Roguelike#Games

Carve up foes with elemental combos in side-scrolling roguelite SlashZero

PC Gamer RSS FeedIssy van der Velde2 min read(3 months ago)

Overview & Key Takeaways

I don't know why it's called SlashZero when there are so, so many slashes in it.

There's just something so cool about using melee weapons in a cyberpunk setting. The katana in Ghostrunner—sublime. The mantis blades in Cyberpunk 2077—inspired. SlashZero, as the name suggests, lets you slice and dice enemies across various timelines. Oh, and you can juggle them in the air with sick combos, too. I haven't seen this much off-the-ground action since my housemate battered me at Super Smash Bros. Ultimate.

In SlashZero, you take on the role of a Timehacker. Their mission is to take down the Lord of the Void, Hieros, who seems to have thrown the whole world into disarray. There are also scattered Authority Keys, Codes, and Blessings all over the place. You'll collect these on your forays into the disparate timelines to upgrade your build on the fly.

The different builds shown off in a new PC Gaming Show trailer look pretty cool. As a fan of Dead Cells, I'm excited to get stuck in and see what synergies I can come up with. The game's 3D anime style lends itself perfectly to the frenetic combat, which sees the characters darting around enemies as they slice, shoot, and summon tornadoes and fiery explosions with elemental powers.

Latest Videos From

You can freeze enemies in place and go to town on them, racking up huge damage while they're immobile, or you can summon lightning bolts that chain onto multiple foes if you're surrounded. The fire looks like my go-to, though. Burning columns of it rise up from the ground, and hot circles form outward from your Timehacker. I like to control space and get that burn-over-time damage so I'm still getting rid of my opponents even while repositioning.

The trailer shows two of the Timehackers in action—a guy with two swords and a woman with guns that can rapid fire or blast like shotguns—and a third is coming soon. If you want to see more, wishlist SlashZero on Steam and sign up for the playtest here.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Share:

More in PC

Someone made a copper gaming PC Frankensteined out of an old blowtorch and other assorted parts and is 'just going to let it tarnish over time'🖥 PC

Someone made a copper gaming PC Frankensteined out of an old blowtorch and other assorted parts and is 'just going to let it tarnish over time'

It lives!

PCNewsabout 2 hours ago
Wardogs Players Really Want You To Close The Doors … Or Else🖥 PC, Multi-platform

Wardogs Players Really Want You To Close The Doors … Or Else

The hottest game on PC right now is Wardogs(https://www.gamespot.com/games/wardogs/), the Battlefield-like mass multiplayer FPS by developer Bulkhead that's soaring up the Steam charts. While it may not be as hot as the game itself, the game's subreddit is full of hotheads demanding you do one teeny-tiny thing. Close. The. Doors. Behind. You. Released in a closed beta state in August 2026 before entering early access in September 2026, Wardogs has taken PC gaming by storm. It's not only the number-one trending game(https://steamdb.info/stats/trendingfollowers/) according to SteamDB, with an all-time peak of 428,666 concurrent players on September 13(https://steamdb.info/app/1867240/charts/), but it's also the fourth-most-played game on Steam(https://steamdb.info/charts/), trailing behind Counter-Strike 2, Dota 2, and PUBG: Battlegrounds. Folks can't get enough of being a dog of war. Something folks would love to get enough of, though? Players leaving those gosh-darn doors and gates open when venturing out onto the battlefield. All over the official Wardogs subreddit are a ton of players decrying the carelessness of other players when it comes to not closing doors and gates behind them. Redditor demonmit1 posted on September 14(https://www.reddit.com/r/WarDogs/comments/1wfvgws/stopbuildingsomanygates/), pleading for people to stop building so many gates and close the ones they open. "If you're helping build a FOB, please… We only need one air locked gate for logistics," demonmit1 said. "No one closes them anyways, so adding more is not good. Stop it. If someone wants to leave the base, they can jump over a wall. They don't need to leave through a door they'll forget to close." https://www.reddit.com/r/WarDogs/comments/1wdpm7n/closeyourfobgatesplease/ "PSA: stop leaving my doors and gates open at my fobs," wrote Redditor novastar17 on September 12(https://www.reddit.com/r/WarDogs/comments/1we3cmr/psastopleavingmydoorsandgatesopenatmy/). "i have been trying to build mortar complexes and random allies come open doors and let enemies in to just wipe all of us while im busy building. stop that, thanks." "There should be upgraded doors / gates that auto shut after a few seconds," user GOpencyprep suggested on August 23(https://www.reddit.com/r/WarDogs/comments/1vwmx4f/spendingsomuchtimebuildingupafobonlyto/) in a very potty-mouthed Reddit post. "Or teammates who forget to close the door behind them should be fired into the sun...one or the other. Seriously though this is a problem." What these FOBBs, or Forward Operating Base builders(https://www.gamespot.com/articles/what-is-a-fob-in-wardogs-and-why-do-you-need-one/), are talking about are the doors and gates you can add when constructing bases that act as central operating hubs for your team. These FOBs allow you to create fortified defenses, as well as construct weapons and other armaments to keep your team ready for when the fighting gets particularly intense. Unfortunately, because the doors and the gates don't close behind you once opened, this gives the enemy team the opportunity to waltz in, shoot up the place, and leave as if they were invited in the first place. Even though only you and your teammates can open and close doors and gates, meaning the enemy can't just pry your FOB open, leaving any access point open leaves you, ahem, open to a raid. You can imagine how frustrating this would be. https://www.reddit.com/r/WarDogs/comments/1wf7gwf/friendlytutorialonhowtoclosedoors/ "While Servers are down CLOSE THE DAMN DOORS," Redditor xMrStonex put it bluntly on September 14(https://www.reddit.com/r/WarDogs/comments/1wfxm4d/whileserversaredownclosethedamndoors/). "Title. Thank you." "I get killed so often when using mortars or working on the FOB, because lazy people can't be bothered to close the door when they leave the FOB," AutomaticReach32 suggested on September 14(https://www.reddit.com/r/WarDogs/comments/1wfdd2x/paypeopleforclosingdoors/). "You can't force people to close the doors, but I think this could be helped with some monetary encouragement. Pay people if they close the door behind them! Nothing game changing, something modest like the revive / heal tips, $15 to players who close the door, reward good behavour!!" "I just have to say one thing," Icy-Sock-2388 said in the title of their September 5 Reddit post(https://www.reddit.com/r/WarDogs/comments/1w8fihl/ijusthavetosayonething/). "CLOSE THE FING DOORS! Countless times now I've meticulously spent tens of thousands to rapidly build a mortar, AA, and respawn fob...only for it to be taken by the enemy because they casually walked through the front door, past the multi-layered airlocks, into the tower airlock, and then into the fob airlock room because EVERY one of those doors was open." There have been some threats in the subreddit(https://www.reddit.com/r/WarDogs/comments/1wbhwt7/theonlyrealwayoffixingtheproblemofpeople/), too! It's really just people announcing that, if you leave a FOB door or gate open, you'll get a chest full of lead from your own team(https://www.reddit.com/r/WarDogs/comments/1wdpm7n/closeyourfobgatesplease/) if the enemy team hasn't pumped you full of it already. Clearly, no one wants to let the AC out and the enemies in. Speaking of being let in, Wardogs suffered brutal server queues(https://www.gamespot.com/articles/wardogs-has-a-massive-start-on-steam-but-players-face-brutal-sever-queues/) once it entered early access. Thankfully, Bulkhead released a hotfix that kinda-sorta addresses the long server wait times, but you may still encounter the dreaded WD-L014 Error Code. We've broken down how to get past that(https://www.gamespot.com/articles/how-to-fix-the-wardogs-wd-l014-error-code/) so you can be a dog of war again.

GameSpotNewsabout 2 hours ago
YouTuber gets classic Tomb Raider running on a chip that sips a mere 1 W of power🖥 PC

YouTuber gets classic Tomb Raider running on a chip that sips a mere 1 W of power

Who needs an RTX 5090, am I right?

🎮 YouTuber
PCNewsabout 3 hours ago