How to earn ore in Gothic Remake
🖥 PCNews
#RPG#Games

How to earn ore in Gothic Remake

PC Gamer RSS FeedSean Martin5 min read(3 months ago)

Overview & Key Takeaways

Get rich and grab yourself some half-decent gear.

Acquiring ore nuggets in the Gothic Remake can be a taxing process, quite literally as it happens, as warders squeeze you for protection money and you have to shell out for even the most basic gear to keep yourself alive. Protective armor, decent weaponry, and even magic are all luxuries in the Valley of the Mines and will cost you a pretty penny to gather.

Thankfully, there are some ways to make money, though many of them require a little investment to begin with, specifically in learning skills. You can even mine ore if you want a basic way to accrue currency early on, but it's worth investing in more lucrative methods as you progress further into the game.

Best ways to earn ore in Gothic Remake

It's advisable early on to grab basically everything you find in order to sell it, especially herbs and mushrooms, which can be surprisingly valuable. You'll need all the ore you can get to buy a map and equip yourself with gear that isn't total trash.

Latest Videos From

Thankfully, before long you should start to steamroll in ore terms, especially if you follow the main quest and clear the dungeons in it like the goblin cave and orc cemetery. All of these humanoid enemies have weapons that are valuable to sell, so it can be lucrative.

That said, there are some good ways to earn ore in Gothic.

1. Hunting

You can learn hunting skills from Drax who you meet on your way to the Old Camp if you bring him a beer (Image credit: Alkimia Interactive)

You'll find yourself killing lots of molerats, scavengers, wolves, lizards, and other monstrous beasties as you explore the colony. You can learn hunting skills from Drax, a bald hunter on the right side of the road after you descend from the mine into the central valley at the start of the game.

He asks you to get him a beer first, but you should've already found a few in the chests in the mine and at the goods exchange. If you acquire hunting skills, you can extract more materials from the monsters you kill, making it more lucrative.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

You can also learn special hunting skills from Cavalorn in his house to the west of the Old Camp if you bring him the Beasts of Khorinis II book from the Old Mine, and then the Minecrawler Queen's gland. There are more Beasts of Khorinis books scattered about the map, so keep your eyes peeled if you want to earn more money hunting.

2. Thievery

I recommend upgrading your lockpicking skill with Fingers to make it a little easier (Image credit: Alkimia Interactive)

You're a criminal, after all, so why not steal stuff? You can either lockpick or pickpocket (though I'd suggest acquiring some training first), but you can also just straight up mug people. If someone picks a fight with you, beat them up, steal everything—they would've done the same to you. If you see an opportunity to draw wild animals to attack someone so you can down them and steal their equipment, do it. That's how I got my first really good sword.

If you really want to mug others, then head to the lawless New Camp in the west of the map. The trader Mordrag will even escort you there—you can find him on the east side of the cloth-covered market area in the south of the Old Camp, sitting on a bench on the left side of the path outside a shack.

3. Smithing

You can find Huno's forge near to the arena in the east of the Old Camp (Image credit: Alkimia Interactive)

Once you arrive in the Old Camp, provided you've got 10 learning points from gaining a level and 50 ore, you can learn one-handed smithing from Huno, whose forge is just to the south of the upper level of the arena, right by where your shack and bed are. Once you have this skill, you craft weapons with materials you either steal or find, and then sell said weapons.

If you're looking for an easy blueprint to acquire, you can find the Light Club (Mace) very close to the start of the game, if you climb up the rocks on the left side of the area above where the locked mine entrance is. Kill the goblin and enemies up there, then grab this blueprint from his den.

Huno can teach you one-handed smithing and will even give you a job or two if you return to him (Image credit: Alkimia Interactive)

You can also get the Sword of Judgement blueprint from the mine in the northwest of the colony, specifically, on the desk by Ian at the bottom of the mine, where you have to go during Diego's Test of Faith quest, which is part of joining the Old Camp. This is handy, since the mine is also our next stop in terms of money-making methods.

You'll quickly realise when you start exploring goblin caves and orc areas later, that selling weapons is quite lucrative, so killing any large number of humanoid enemies in an area can earn you lots of ore as you loot and sell off all their weapons.

4. Mining

The Old Mine is in the northwest of The Colony (Image credit: Alkimia Interactive)

Now, this can be very slow, but if you're determined, you can make a lot of ore. Provided you have a pickaxe, you can mine the blue ore deposits in the mine in the northwest of the colony. Simply walk up to an ore node and interact with it. You'll get three ore for the first few animations, then only one as the deposit's lustre fades.

Mining ore with a pickaxe only earns you one to three nuggets per animation (Image credit: Alkimia Interactive)

You can also grab wayward ore nuggets from around other miners or the big ore nugget piles in the lower areas of the mine. It's slow going and boring and hell, but it'll get you a little nest egg of ore you can use to invest in other money-making skills.

Share:

More in PC

Someone made a copper gaming PC Frankensteined out of an old blowtorch and other assorted parts and is 'just going to let it tarnish over time'🖥 PC

Someone made a copper gaming PC Frankensteined out of an old blowtorch and other assorted parts and is 'just going to let it tarnish over time'

It lives!

PCNewsabout 4 hours ago
Wardogs Players Really Want You To Close The Doors … Or Else🖥 PC, Multi-platform

Wardogs Players Really Want You To Close The Doors … Or Else

The hottest game on PC right now is Wardogs(https://www.gamespot.com/games/wardogs/), the Battlefield-like mass multiplayer FPS by developer Bulkhead that's soaring up the Steam charts. While it may not be as hot as the game itself, the game's subreddit is full of hotheads demanding you do one teeny-tiny thing. Close. The. Doors. Behind. You. Released in a closed beta state in August 2026 before entering early access in September 2026, Wardogs has taken PC gaming by storm. It's not only the number-one trending game(https://steamdb.info/stats/trendingfollowers/) according to SteamDB, with an all-time peak of 428,666 concurrent players on September 13(https://steamdb.info/app/1867240/charts/), but it's also the fourth-most-played game on Steam(https://steamdb.info/charts/), trailing behind Counter-Strike 2, Dota 2, and PUBG: Battlegrounds. Folks can't get enough of being a dog of war. Something folks would love to get enough of, though? Players leaving those gosh-darn doors and gates open when venturing out onto the battlefield. All over the official Wardogs subreddit are a ton of players decrying the carelessness of other players when it comes to not closing doors and gates behind them. Redditor demonmit1 posted on September 14(https://www.reddit.com/r/WarDogs/comments/1wfvgws/stopbuildingsomanygates/), pleading for people to stop building so many gates and close the ones they open. "If you're helping build a FOB, please… We only need one air locked gate for logistics," demonmit1 said. "No one closes them anyways, so adding more is not good. Stop it. If someone wants to leave the base, they can jump over a wall. They don't need to leave through a door they'll forget to close." https://www.reddit.com/r/WarDogs/comments/1wdpm7n/closeyourfobgatesplease/ "PSA: stop leaving my doors and gates open at my fobs," wrote Redditor novastar17 on September 12(https://www.reddit.com/r/WarDogs/comments/1we3cmr/psastopleavingmydoorsandgatesopenatmy/). "i have been trying to build mortar complexes and random allies come open doors and let enemies in to just wipe all of us while im busy building. stop that, thanks." "There should be upgraded doors / gates that auto shut after a few seconds," user GOpencyprep suggested on August 23(https://www.reddit.com/r/WarDogs/comments/1vwmx4f/spendingsomuchtimebuildingupafobonlyto/) in a very potty-mouthed Reddit post. "Or teammates who forget to close the door behind them should be fired into the sun...one or the other. Seriously though this is a problem." What these FOBBs, or Forward Operating Base builders(https://www.gamespot.com/articles/what-is-a-fob-in-wardogs-and-why-do-you-need-one/), are talking about are the doors and gates you can add when constructing bases that act as central operating hubs for your team. These FOBs allow you to create fortified defenses, as well as construct weapons and other armaments to keep your team ready for when the fighting gets particularly intense. Unfortunately, because the doors and the gates don't close behind you once opened, this gives the enemy team the opportunity to waltz in, shoot up the place, and leave as if they were invited in the first place. Even though only you and your teammates can open and close doors and gates, meaning the enemy can't just pry your FOB open, leaving any access point open leaves you, ahem, open to a raid. You can imagine how frustrating this would be. https://www.reddit.com/r/WarDogs/comments/1wf7gwf/friendlytutorialonhowtoclosedoors/ "While Servers are down CLOSE THE DAMN DOORS," Redditor xMrStonex put it bluntly on September 14(https://www.reddit.com/r/WarDogs/comments/1wfxm4d/whileserversaredownclosethedamndoors/). "Title. Thank you." "I get killed so often when using mortars or working on the FOB, because lazy people can't be bothered to close the door when they leave the FOB," AutomaticReach32 suggested on September 14(https://www.reddit.com/r/WarDogs/comments/1wfdd2x/paypeopleforclosingdoors/). "You can't force people to close the doors, but I think this could be helped with some monetary encouragement. Pay people if they close the door behind them! Nothing game changing, something modest like the revive / heal tips, $15 to players who close the door, reward good behavour!!" "I just have to say one thing," Icy-Sock-2388 said in the title of their September 5 Reddit post(https://www.reddit.com/r/WarDogs/comments/1w8fihl/ijusthavetosayonething/). "CLOSE THE FING DOORS! Countless times now I've meticulously spent tens of thousands to rapidly build a mortar, AA, and respawn fob...only for it to be taken by the enemy because they casually walked through the front door, past the multi-layered airlocks, into the tower airlock, and then into the fob airlock room because EVERY one of those doors was open." There have been some threats in the subreddit(https://www.reddit.com/r/WarDogs/comments/1wbhwt7/theonlyrealwayoffixingtheproblemofpeople/), too! It's really just people announcing that, if you leave a FOB door or gate open, you'll get a chest full of lead from your own team(https://www.reddit.com/r/WarDogs/comments/1wdpm7n/closeyourfobgatesplease/) if the enemy team hasn't pumped you full of it already. Clearly, no one wants to let the AC out and the enemies in. Speaking of being let in, Wardogs suffered brutal server queues(https://www.gamespot.com/articles/wardogs-has-a-massive-start-on-steam-but-players-face-brutal-sever-queues/) once it entered early access. Thankfully, Bulkhead released a hotfix that kinda-sorta addresses the long server wait times, but you may still encounter the dreaded WD-L014 Error Code. We've broken down how to get past that(https://www.gamespot.com/articles/how-to-fix-the-wardogs-wd-l014-error-code/) so you can be a dog of war again.

GameSpotNewsabout 4 hours ago
YouTuber gets classic Tomb Raider running on a chip that sips a mere 1 W of power🖥 PC

YouTuber gets classic Tomb Raider running on a chip that sips a mere 1 W of power

Who needs an RTX 5090, am I right?

🎮 YouTuber
PCNewsabout 4 hours ago