Star Wars: The Old Republic's original director hadn't played a single MMO before launching its development studio: 'How the hell did they trust me with this much money?'
🖥 PCNews
#MMO#Games

Star Wars: The Old Republic's original director hadn't played a single MMO before launching its development studio: 'How the hell did they trust me with this much money?'

PC Gamer RSS FeedSamuel Horti4 min read(4 months ago)

Overview & Key Takeaways

"The next day, I created a WoW character."

The original director of BioWare's long-running MMO Star Wars: The Old Republic—which is now being run by Broadsword—had not played a single game in the genre when he started work on it, he has revealed.

In an interview, BioWare veteran James Ohlen described the studio's founders Ray Muzyka and Greg Zeschuk calling him into their office in 2006, halfway through the development of Dragon Age: Origins, and asking him to oversee a new office in Austin, Texas, making MMOs.

"And I was like, 'I hate massive multiplayer games. But all right, I'll do it.'

Latest Videos From

"The day after, I created a character in World of Warcraft and started down that path ... I was playing all the MMOs and getting to a high level and I forced myself to love them," he says, chuckling.

"But before that, no, I just wasn't a fan of the genre."

The Old Republic, which is still going today, launched in 2011 and was the most expensive game ever made at the time, with estimated costs north of $200 million.

"How the hell did they trust me with this much money? And I didn't even like MMOs! I don't understand how the world works. The world is weird."

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

He said he was "depending on his lieutenants" such as lead writer Daniel Erickson, lead combat designer Georg Zoeller and lead PvP and flashpoint designer Gabe Amatangelo, who was the "MMO expert" handling the endgame.

"And really I was just making sure that they weren't all going to kill each other," he says. "I was making decisions at the highest level, but really it was like, how do I empower [them], and how do I make sure that story is still a big part of it, because that was supposed to be the big differentiator."

Ohlen—who was also lead designer on Baldur's Gate 1 and 2, Neverwinter Nights and Star Wars: Knights of the Old Republic—quit BioWare in 2018 after 22 years.

In the full interview he discussed his regrets around The Old Republic's rocky launch. The team built around 200 hours of content for players spread across eight origin stories—in hindsight, Ohlen would've preferred 60 hours across a couple of meatier origins, he says. He wanted it to be Knights of the Old Republic online, but in the end it felt more like "WoW in space".

"When you're doing that much content the quality starts going down. You have to start depending upon rules instead of creativity, and the content got more vanilla. I feel like if we had maybe just two storylines and a shorter game, that would have had a huge impact," he says.

He also revealed how his grand plan to relaunch the game under a new name—Star Wars: The New Republic—was denied by EA's board despite the backing of EA exec Patrick Söderlund (EA acquired BioWare in 2007).

"The big challenge was Patrick Söderlund, who hates Star Wars: The Old Republic. And I convinced him … it was one of the greatest accomplishments of my career," he says.

"We were going to be able to have a Star Wars: The New Republic, until the board of directors of EA, who all remembered the launch of Star Wars: The Old Republic, and remembered spending $300 million, they're like, 'Why the fuck are we gonna spend a bunch more?'"

It ultimately marked the "beginning of the end" for him at Bioware, he says.

The Old Republic's longevity proves its success. It underwhelmed at launch despite rave reviews but it has, by all accounts, kept a loyal fan base. In 2019 EA revealed it had brought in close to $1 billion.

2019 was also the year Ohlen co-founded Archetype Entertainment, the studio behind sci-fi RPG Exodus, but he left in December 2025 and in the interview he explains why. "I was running on fumes, and it was hurting my health, and my personal life, and everything. I just need to step away."

Share:

More in PC

Valve is still figuring out ‘how and when’ to do Steam Deck 2🖥 Steam Deck, PC, Multi-platform

Valve is still figuring out ‘how and when’ to do Steam Deck 2

Now that Valve has finally launched its entire 2026 hardware lineup - the Steam Controller, the Steam Machine, and today's Steam Frame - are we any closer to a next-gen Steam Deck handheld? Valve isn't saying so yet. The company is figuring out "how and when we can deliver something like that," Valve designer Pierre-Loup &8230;

🎮 Valve
TheNewsabout 10 hours ago
Wordle hint and answer today #1914 (September 15 2026)🖥 Mobile, PC

Wordle hint and answer today #1914 (September 15 2026)

!(https://assetsio.gnwcdn.com/wordle-cat.jpg?width=690&quality=85&format=jpg&auto=webp) Need a hint for today's Wordle answer? It can get rough out there in the grid. If you're starting to lose hope, we've got your back. Every day, Wordle presents its legions of players with a deviously simple quandary: can you guess the right five-letter word within just six guesses? All you have to help you in finding the Wordle answer are the contextual clues you gain from each guess - but often, that's not enough. Wordle can be tricky, you see, and it's not unusual to look for a little bit of help if you want to preserve your year-long winstreak. In this guide we'll offer up a selection of Wordle hints to help you figure out today's solution for Tuesday September 15. Scroll down a bit further and we'll also reveal today's Wordle answer for 15/9, and a definition of the word if you need it. Read more(https://www.rockpapershotgun.com/wordle-hint-and-answer-today-15-09-26)

RockGuides / Walkthroughsabout 10 hours ago
NYT Connections hint (Tue, 15 Sep)🖥 PC

NYT Connections hint (Tue, 15 Sep)

!(https://assetsio.gnwcdn.com/rps-connections-header-image-2.jpg?width=690&quality=85&format=jpg&auto=webp) Connections can really eat up your morning, afternoon, or evening. Instead of spending hours racking your brain for the answers, let us give you a hand! We specialize in both hints and answers for Connections here, so you never have to lose your hard-earned streak. Read more(https://www.rockpapershotgun.com/connections-hint-answers-15-09-26)

RockGuides / Walkthroughsabout 10 hours ago