You're not crazy, that one sewer puzzle in Half-Life 2 really did used to be harder
๐Ÿ–ฅ PCNews
๐ŸŽฎ Resident Evil#FPS#Games

You're not crazy, that one sewer puzzle in Half-Life 2 really did used to be harder

PC Gamer RSS Feedโœ Jody Macgregorโฑ 3 min read(5 months ago)

Half-Life 2 Has Been Quietly Changed for 20 Years - YouTube Half-Life 2 Has Been Quietly Changed for 20 Years - YouTube

Watch On

YouTuber Ocelot, who specializes in videos comparing different versions of games like Silent Hill 3 and Resident Evil: Code Veronica, recently took to analyzing different versions of Half-Life 2. Valve's FPS may not seem as fruitful a topic for dissection, but there are more differences in these builds than you might think.

The retail version of Half-Life 2 received a significant buff when it was re-released in the Orange Box, like the higher-resolution version of Alyx from the expansion episodes being patched back into the original. It was then revised again for the huge 20th anniversary update. Ocelot starts by comparing these three versions, highlighting interesting tweaks to the lighting, fire and blood effects, G-Man's eyes, and the shininess of cloth. Did you remember the OG version of Half-Life 2 didn't have chapter titles appearing as text on the screen? I sure didn't.

What I did remember was that the buoyancy puzzle in Route Kanal used to be harder, and Ocelot's helpfully documented that here to prove those of us who remember this bit being a right bastard aren't crazy. After you turn the valve to raise the water level there's a section where you need to get back onto dry land. Beneath you are wooden objects trapped by planks, and when freed they float to the surface where you can use them as rudimentary platforms.

Article continues below

As Ocelot shows, in the current build of Half-Life 2 that's so easy to do you wouldn't think twice about it. But in earlier versions, after finally figuring out to turn the valve to raise the water, we were basically traumatized by these objects not being quite buoyant enough to reliably get us to land. I'm sure it only took a few attempts, but everything feels longer in a sewer level.

Ocelot's video goes on to highlight differences in the console ports of Half-Life 2, as well as an even rarer version of Gordon Freeman's adventures in physics. There was an arcade version released in Japan, with both multiplayer and a condensed story mode complete with cutscenes and glowing arrows telling you where to go, which seem so antithetical to Valve's whole design ethos it's kind of shocking.

The video ends at Black Mesa East, but I'd be down for a sequel comparing the rest of the game. Or at least Ravenholm, which must be interesting in both the over-the-top arcade version and on the original Xbox. How that thing ran Half-Life 2 to begin with is a mystery.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Share:

More in PC

The Blood of Dawnwalker: How to romance Lacra๐Ÿ–ฅ PlayStation, Xbox, PC

The Blood of Dawnwalker: How to romance Lacra

!(https://assetsio.gnwcdn.com/lacra-and-will-o-the-wisps.jpg?width=690&quality=85&format=jpg&auto=webp) Lacra is the only vrakhir you can romance in The Blood of Dawnwalker(https://www.rockpapershotgun.com/games/dawnwalker) and is certainly an attractive choice if you're interested in someone a little darker and more close to your vampiric side than the other two options, Anca(https://www.rockpapershotgun.com/the-blood-of-dawnwalker-how-to-romance-anca) and Crake(https://www.rockpapershotgun.com/the-blood-of-dawnwalker-how-to-romance-crake). Lacra's questline also delivers several revelations about Brencis, the main antagonist of the game, and lore fans will delight in the many secrets that her missions provide regarding the role of vampires in this twisted world. She'll also help you access the uriashi village, a tranquil place where you can rest from the horrors of Vale Sangora and pick up some sweet loot. In this guide, we'll explain exactly how to romance Lacra in The Blood of Dawnwalker, including completing her quests, engaging in some flirtatious moments, and maybe even one or two steamy bloodsucking scenes. Read more(https://www.rockpapershotgun.com/the-blood-of-dawnwalker-how-to-romance-lacra)

RockGuides / Walkthroughsabout 5 hours ago
Nvidia CEO Jensen Huang tells Trump he agrees the AI doomsayers are perpetrating a hoax: 'you saw through all of that'๐Ÿ–ฅ PC

Nvidia CEO Jensen Huang tells Trump he agrees the AI doomsayers are perpetrating a hoax: 'you saw through all of that'

On slowing down AI, the CEO says Nvidia is "not going to let that happen."

PCNewsabout 5 hours ago
Dishonored director Harvey Smith thinks there's still room for big-budget immersive sims: 'When it really comes together and it has the budget behind it and the team, you end up with Deus Ex or Dishonored'๐Ÿ–ฅ PC

Dishonored director Harvey Smith thinks there's still room for big-budget immersive sims: 'When it really comes together and it has the budget behind it and the team, you end up with Deus Ex or Dishonored'

And now he's going to have to duke it out with Thief designer Randy Smith Evergreen.

PCNewsabout 5 hours ago