You can't have everything in Arc Raiders' reworked skill tree: 'We believe that creates more interesting choices and supports more playstyles'
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You can't have everything in Arc Raiders' reworked skill tree: 'We believe that creates more interesting choices and supports more playstyles'

PC Gamer RSS Feed✍ Morgan Park⏱ 6 min read(3 days ago)

Overview & Key Takeaways

Embark is adding new skills and removing old ones in Frozen Trail.

You can't have everything in Arc Raiders' reworked skill tree: 'We believe that creates more interesting choices and supports more playstyles' | PC Gamer

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Arc Raiders skin

(Image credit: Embark Studios)

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Arc Raiders Frozen Trail

Aleksander Grøndal

"One of the challenges that we saw with the skill tree is that we didn't really see the utility of having multiple different selections in the tree. So we have removed some skills and we have added a bunch of new ones. On top of that, you now have to choose between a couple of different abilities. Instead of unlocking everything, you have to select a few.

"We believe that creates more interesting choices and supports more playstyles. It follows the same general structure as before, but with more interesting choices. Hopefully the players will find new builds to play around with, and if it's not your style, you can always change them and try a different build instead." (via press Q&A)

PC Gamer headshot - MOrgan Park

Morgan Park

Skills didn't get much attention in Embark's stuffed Frozen Trails reveal video, but the rework sounds like a pretty big deal. It was the first topic addressed by Grøndal in a recent press Q&A, and he seemed excited by the build opportunities that'll come from the new abilities. The current tree is pretty forgettable as is: I dumped all of my points into mobility and ended up slightly better at running and sliding.

Unfortunately, Grøndal didn't go into any details about what those new skills will entail, so my imagination is forced to run wild: Can I spec into a double jump? Learn to tame an Arc as a pet?

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Morgan Park

Morgan Park

Staff Writer

Morgan has been writing for PC Gamer since 2018, first as a freelancer and currently as a staff writer. He has also appeared on Polygon, Kotaku, Fanbyte, and PCGamesN. Before freelancing, he spent most of high school and all of college writing at small gaming sites that didn't pay him. He's very happy to have a real job now. Morgan is a beat writer following the latest and greatest shooters and the communities that play them. He also writes general news, reviews, features, the occasional guide, and bad jokes in Slack. Twist his arm, and he'll even write about a boring strategy game. Please don't, though.

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