Diablo 4’s Witcher Collab Could Literally Only Work for One Class, Says CDPR
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Diablo 4’s Witcher Collab Could Literally Only Work for One Class, Says CDPR

Polygon RSS FeedTomas Franzese4 min read(about 2 hours ago)

Overview & Key Takeaways

CD Projekt Red and Blizzard developers also reveal why Overwatch is collaborating with Cyberpunk: Edgerunners and not Cyberpunk 2077

At this year's BlizzCon, Blizzard Entertainment's in-person fan event celebrating its many gaming franchises, CD Projekt Red unveiled a Geralt-themed skin coming to Diablo 4and revealed that Cyberpunk: Edgerunners will cross over with Overwatch in 2027. While cross-game collaborations are a dime a dozen in live-service games nowadays, I was curious why CD Projekt Red and Blizzard specifically chose to make The Witcher collaboration a Barbarian skin and the Cyberpunk collaboration solely focus on Edgerunners. In an interview with Polygon, developers from both studios revealed why these decisions were made.

Why the Diablo 4 x The Witcher collab features a Barbarian skin

Geralt Diablo 4

Image: Blizzard Entertainment

For this collaboration, Geralt himself is not coming to Diablo 4. Instead, a skin based on the character will be added for the Barbarian class. CD Projekt Red level design lead Miles Tost tells Polygon that this was the result of "a lot of back and forth on the creative side, which is challenging, but also part of the fun."

But why the Barbarian specifically? I could easily see Geralt's look working for a Paladin, or even a Rogue. Tost offered some insight as to why the collaboration went this direction.

"We landed on something super cool with the Barbarian because we see not just the whole weapons expertise — masters that achieve perfection through massive amounts of training — but also relatively low level of magic use. Using physical prowess in general as their main weapon, and knowledge," Tost said. "I also like to think of the Barbarian's arsenal system as something that can harken a bit to the need for preparation that a Witcher would need to go through to find the right tool for the right cause."

Once The Witcher 3: Wild Hunt's Songs of the Past becomes available for pre-order, anyone who buys it through Battle.net will get this Geralt-themed Diablo 4 skin. Songs of the Past is slated to launch sometime in 2027, and CD Projekt Red's press release says "more is in the works" for the Diablo 4 collaboration in 2027 as well.

How Edgerunners triumphed over Cyberpunk 2077 for an Overwatch collaboration

  • Overwatch Cyberpunk EdgerunnersImage: Blizzard Entertainment
  • Overwatch Cyberpunk Edgerunners 2Image: Blizzard Entertainment

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  • Overwatch Cyberpunk EdgerunnersImage: Blizzard Entertainment
  • Overwatch Cyberpunk Edgerunners 2Image: Blizzard Entertainment

Cosmetics based on David from Edgerunners and Talia from Edgerunners 2 will make their way into Blizzard's popular hero shooter. While Edgerunners is a great show that fits in with past Overwatch anime collaborations like One Punch Man, I had to ask why the team didn't look to the Cyberpunk 2077 game for the initial crossover. I'm sure players would love to look like Johnny Silverhand as they play Overwatch, but that's not planned for now.

Amelia Korzycka, CD Projekt Red's expert community and social media manager, admitted that the anime crossover makes more sense because Edgerunners 2 is about to come out, and that the companies have heard clamor for Edgerunners to come to Overwatch before.

‘We've got a lot of feedback overall. Like, when you look at social media, you see a lot of comments: Oh, it would be cool if Overwatch would do a collaboration with Cyberpunk or Edgerunners," Korzycka explained. "And Edgerunners, I think, fits a bit better for now. We will see what the future holds, but we want to start with Edgerunners, especially [because] Edgerunners 2 is almost here, right? We have a really cool crew joining Night City’s arsenal of legends and heroes."

That said, both Korzycka and Blizzard product VP Andrew Guerrero teased that a *Cyberpunk 2077-*specific collab would be possible one day. "We will see. We want to introduce [Edgerunners] first, and we'll see what's happening next," Korzycka told Polygon, with Guerrero adding, "If players respond in a really positive way, we could always do all kinds of stuff."

Cyberpunk: Edgerunners 2 hits Netflix on Oct. 20. This collaboration will come to Overwatch next year.

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Wardogs Players Really Want You To Close The Doors … Or Else🖥 PC, Multi-platform

Wardogs Players Really Want You To Close The Doors … Or Else

The hottest game on PC right now is Wardogs(https://www.gamespot.com/games/wardogs/), the Battlefield-like mass multiplayer FPS by developer Bulkhead that's soaring up the Steam charts. While it may not be as hot as the game itself, the game's subreddit is full of hotheads demanding you do one teeny-tiny thing. Close. The. Doors. Behind. You. Released in a closed beta state in August 2026 before entering early access in September 2026, Wardogs has taken PC gaming by storm. It's not only the number-one trending game(https://steamdb.info/stats/trendingfollowers/) according to SteamDB, with an all-time peak of 428,666 concurrent players on September 13(https://steamdb.info/app/1867240/charts/), but it's also the fourth-most-played game on Steam(https://steamdb.info/charts/), trailing behind Counter-Strike 2, Dota 2, and PUBG: Battlegrounds. Folks can't get enough of being a dog of war. Something folks would love to get enough of, though? Players leaving those gosh-darn doors and gates open when venturing out onto the battlefield. All over the official Wardogs subreddit are a ton of players decrying the carelessness of other players when it comes to not closing doors and gates behind them. Redditor demonmit1 posted on September 14(https://www.reddit.com/r/WarDogs/comments/1wfvgws/stopbuildingsomanygates/), pleading for people to stop building so many gates and close the ones they open. "If you're helping build a FOB, please… We only need one air locked gate for logistics," demonmit1 said. "No one closes them anyways, so adding more is not good. Stop it. If someone wants to leave the base, they can jump over a wall. They don't need to leave through a door they'll forget to close." https://www.reddit.com/r/WarDogs/comments/1wdpm7n/closeyourfobgatesplease/ "PSA: stop leaving my doors and gates open at my fobs," wrote Redditor novastar17 on September 12(https://www.reddit.com/r/WarDogs/comments/1we3cmr/psastopleavingmydoorsandgatesopenatmy/). "i have been trying to build mortar complexes and random allies come open doors and let enemies in to just wipe all of us while im busy building. stop that, thanks." "There should be upgraded doors / gates that auto shut after a few seconds," user GOpencyprep suggested on August 23(https://www.reddit.com/r/WarDogs/comments/1vwmx4f/spendingsomuchtimebuildingupafobonlyto/) in a very potty-mouthed Reddit post. "Or teammates who forget to close the door behind them should be fired into the sun...one or the other. Seriously though this is a problem." What these FOBBs, or Forward Operating Base builders(https://www.gamespot.com/articles/what-is-a-fob-in-wardogs-and-why-do-you-need-one/), are talking about are the doors and gates you can add when constructing bases that act as central operating hubs for your team. These FOBs allow you to create fortified defenses, as well as construct weapons and other armaments to keep your team ready for when the fighting gets particularly intense. Unfortunately, because the doors and the gates don't close behind you once opened, this gives the enemy team the opportunity to waltz in, shoot up the place, and leave as if they were invited in the first place. Even though only you and your teammates can open and close doors and gates, meaning the enemy can't just pry your FOB open, leaving any access point open leaves you, ahem, open to a raid. You can imagine how frustrating this would be. https://www.reddit.com/r/WarDogs/comments/1wf7gwf/friendlytutorialonhowtoclosedoors/ "While Servers are down CLOSE THE DAMN DOORS," Redditor xMrStonex put it bluntly on September 14(https://www.reddit.com/r/WarDogs/comments/1wfxm4d/whileserversaredownclosethedamndoors/). "Title. Thank you." "I get killed so often when using mortars or working on the FOB, because lazy people can't be bothered to close the door when they leave the FOB," AutomaticReach32 suggested on September 14(https://www.reddit.com/r/WarDogs/comments/1wfdd2x/paypeopleforclosingdoors/). "You can't force people to close the doors, but I think this could be helped with some monetary encouragement. Pay people if they close the door behind them! Nothing game changing, something modest like the revive / heal tips, $15 to players who close the door, reward good behavour!!" "I just have to say one thing," Icy-Sock-2388 said in the title of their September 5 Reddit post(https://www.reddit.com/r/WarDogs/comments/1w8fihl/ijusthavetosayonething/). "CLOSE THE FING DOORS! Countless times now I've meticulously spent tens of thousands to rapidly build a mortar, AA, and respawn fob...only for it to be taken by the enemy because they casually walked through the front door, past the multi-layered airlocks, into the tower airlock, and then into the fob airlock room because EVERY one of those doors was open." There have been some threats in the subreddit(https://www.reddit.com/r/WarDogs/comments/1wbhwt7/theonlyrealwayoffixingtheproblemofpeople/), too! It's really just people announcing that, if you leave a FOB door or gate open, you'll get a chest full of lead from your own team(https://www.reddit.com/r/WarDogs/comments/1wdpm7n/closeyourfobgatesplease/) if the enemy team hasn't pumped you full of it already. Clearly, no one wants to let the AC out and the enemies in. Speaking of being let in, Wardogs suffered brutal server queues(https://www.gamespot.com/articles/wardogs-has-a-massive-start-on-steam-but-players-face-brutal-sever-queues/) once it entered early access. Thankfully, Bulkhead released a hotfix that kinda-sorta addresses the long server wait times, but you may still encounter the dreaded WD-L014 Error Code. We've broken down how to get past that(https://www.gamespot.com/articles/how-to-fix-the-wardogs-wd-l014-error-code/) so you can be a dog of war again.

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